Bonaro The Shield Captain

Age: 52 (46) Born: 1073 Year 1125

Int 0 Per 1
Pre -1 (1) Com -1
Str 0 Sta 5
Dex 2 Quick 2

decrepitude:0(1)
Magical warping:1

Virtues: skin changer (wolf), covenfolk, turb trained, wilderness sense

Flaws: devoted parent of Rudolpho, pack mentality, disfigured, monstrous blood

Abilities: Itallian ():5, Athletics (running):2(3), swim (ocean):2(4), area lore: Locri ():3, single weapon (longsword):7, Latin (orders):5, French (orders):4(8), carouse (staying sober):4(18), ride (equines):3, Greek (orders):3, wilderness sense (resources):4(21), siege weapons:2(7),
awareness:3(11), faerie lore:2(8), artes liberals:1, teaching:0(2), leadership:8(23), bargain:0(2), great weapon:1, charm:2(2), guile:2, scribe:4(23)

Combat stats:
load
full leather 5
roundsheild 2
mace 2
total 9
burden 3
encumberance 2
longsword
attk 13
def 12
dmg 7
rng 0
init 2
soak 6

Advancement:
1100:
Spring: class siege weapons (11)
Summer: exposure- Single Weapon(1), area lore :Locri (1)
Fall: class- siege weapons (11)
Winter: exposure: Single Weapon (1), Awareness (1)
1101:
Spring: exposure- Single Weapon(1), area lore :Locri (1)
Summer: awareness (4)
Fall: Single Weapon (1), Awareness (1)
Winter: awareness(4)
1102:
Spring: French (8)
Summer: adventure: carouse (5), faerie Lore (5), awareness (3)
Fall: single weapon (14)
Winter: Single Weapon (1), Awareness (1)
1103:
Spring: class single weapons (11)
Summer: exposure- Single Weapon(1), area lore :Locri (1)
Fall: class- Latin (11), artes Liberales (5)
Winter: exposure: Single Weapon (1), Awareness (1)
1104
Spring: exposure- single weapon (1), area lore locri (1)
Summer: class Latin (14), teaching (2)
Fall: adventures - awareness (5), Faerie Lore (5), leadership (2), bargain (2)
Winter: wilderness sense (4)
1105
Spring: swim(4)
Summer: exposure- Single Weapon(1), area lore :Locri (1)
Fall: class- adventure: leadership (5), area lore: Locri (1)
Winter: exposure: Single Weapon (1), Awareness (1)
1106
Spring: adventure:- single weapon (5), carouse (4)
Summer: leadership (4)
Fall: adventures - single weapon (2), awareness (2)
Winter: leadership (4)
1107
Spring: leadership (4)
Summer: exposure- Single Weapon(1), area lore :Locri (1)
Fall: class- leadership (4)
Winter: exposure: Single Weapon (1), Awareness (1)
aging roll: 4 +4(age)-2(healthy feature)=6 apparent aging only
1108
Spring: exposure- Single Weapon(1), area lore :Locri (1)
Summer: read leadership (7)
Fall: Single Weapon (1), Awareness (1)
Winter: read leadership (7)
aging roll:0+4(age)-2(healthy feature)=2 no apparent aging
1109
Spring: read leadership (7)
Summer: exposure- Single Weapon(1), area lore :Locri (1)
Fall: read- leadership (7)
Winter: exposure: Single Weapon (1), Awareness (1)
aging roll: 8+4(age)-2(healthy feature)=10 aging point in presence
1110
Spring: read leadership (7)
Summer: adventure: leadership (5), wilderness sense (1)
Fall: read- leadership (7)
Winter: exposure: leadership (2)
aging roll: 5 +4(age)-2(healthy feature)-1(living conditions)=6 apparent aging only
1111
Spring: exposure: leadership (2)
Summer: read leadership (7)
Fall: exposure: leadership (2)
Winter: read leadership (7)
aging roll: 4+4(age)-2(healthy feature)-1(living conditions)-1(good food)=4 apparent aging only
1112
Spring: read leadership (7)
Summer: adventure leadership (5), area lore:Locri (5), great weapon (5), faerie lore (5), charm (5), carouse (5), guile (2)
Fall: read- leadership (7)
Winter: exposure: leadership (2)
aging roll:8+4(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)=7 apparent aging only
1113
Spring: exposure: leadership (2)
Summer: read leadership (7)
Fall: exposure: leadership (2)
Winter: carouse (4)
aging roll: 3+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=2 no apparent aging
1114
Spring: read scribe (12)
Summer: exposure: leadership (2)
Fall: read- scribe (12)
Winter: exposure: leadership (2)
aging roll: 8+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=7 apparent aging only
1115
Spring: exposure: leadership (2)
Summer: read scribe (12)
Fall: exposure: leadership (2)
Winter: read scribe (10)
aging roll:2+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=1 no apparent aging
1116
Spring: read scribe (11)
Summer: exposure: leadership (2)
Fall: adventure:wilderness sense (4)
Winter: exposure: leadership (2)
aging roll:1,5:10+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=9 apparent aging only
1117
Spring: exposure: leadership (2)
Summer: exposure scribe (2)
Fall: exposure: leadership (2)
Winter: exposure scribe (2)
aging roll:4+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=3 apparent aging only
1118
Spring: read leadership (10)
Summer: exposure: leadership (2)
Fall: read leadership (10)
Winter: exposure: leadership (2)
aging roll:8+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=7 apparent aging only
1119
Spring: exposure: leadership (2)
Summer: exposure scribe (2)
Fall: adventure: leadership (5), single weapon (5), awareness (5)
Winter: exposure scribe (2)
aging roll:2+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=1 no apparent aging
1120
Spring: exposure:scribe (2)
Summer: adventure single weapon(5), leadership (4)
Fall: exposure:scribe (2)
Winter: exposure: leadership (2)
aging roll:7+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=6 apparent aging only
1121
Spring: exposure: leadership (2)
Summer: read leadership (7)
Fall: exposure: leadership (2)
Winter: adventure: single weapon (5), awareness (5), guile (3), charm (5), faerie lore (5)
aging roll:2+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=1 no apparent aging
1122
Spring: adventure: leadership (5), charm(5), guile(5), awareness(5), faerie lore(3), athletics(3)
Summer: exposure: leadership (2)
Fall: exposure: scribe (2)
Winter: exposure: leadership (2)
aging roll:0+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=-1 no apparent aging
1123
Spring: exposure: leadership (2)
Summer: read wilderness sense (7)
Fall: exposure: leadership (2)
Winter: adventure: wilderness Sense (5)
aging roll:3+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=2 no apparent aging
1124
Spring: adventure: guile (5), charm(2)
Summer: exposure: leadership (2)
Fall: exposure: scribe (2)
Winter: exposure: leadership (2)
aging roll:9+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(monstrous blood)-1(good wine)=8 apparent aging only

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