Captain Aurelius

Captain Auerelius- age 70 (65) born 1070 year 1140

Int -1 Per 0
Pre 1 Com 2
Str 0 Sta 2 (2)
Dex 2 (1) Quick 2(1)

warping:2(1); decrepitude:1

Virtues: puissent leadership, covenfolk, warrior, improved characteristics

Flaws: uncertain faith, infernal stigmatic, poor student, monstrous blood

Abilities: Itallian () 5, Athletics (running) 3(15), Brawl (dagger) 8(42), French (Upper Class) 4, leadership (command) 12+2, bows (longbow) 10(37), teaching (martial skills) 4(18), ride (horse) 3(15), swim (ocean) 4, hunt (tracking) 2, carouse () 2, area lore: Locri:2(2), Latin:5, Artes Liberales:1,
etiquette:1(7), scribe:4(10), awareness (alertness):4(1), intrigue:2 (3), charm:0(4), stealth:3(15), illumination:3(5)

Equipment: Longbow, partial fur armor, dagger

combat statistics:
load
fur armor 2
knife 0
longbow 2
total 4
burden 2
encumberance 2
longbow dagger
attk 16 9
def 7
dmg 8 3
rng 30
init -2 0

Advancement:
1100:
Spring: exposure- area Lore: Locri (2)
Summer: Class - artes liberals(5), Latin (8)
Fall: exposure- leadership (2)
Winter: explore Locri (5)
1101
Spring - exposure leadership (2)
Summer- class bow(11)
Fall - exposure leadership (2)
Winter- area lore locri (5)
1102
Spring - exposure leadership (2)
Summer- area lore Locri (5)
Fall - exposure leadership (2)
Winter- latin (16)
1103
Spring - exposure teaching (2)
Summer- exposure leadership (2)
Fall - class Latin (8), teaching (8)
Winter- exposure leadership (2)
1104
Spring - exposure leadership (2)
Summer- class Latin (16)
Fall - exposure leadership (2)
Winter- etiquette (4)
aging roll:6+4(age)-2(healthy feature)=8, apparent aging only
1105
Spring - etiquette (4)
Summer- exposure leadership (2)
Fall - class Latin (8), teaching (8)
Winter- exposure leadership (2)
aging roll: 4 +4(age)-2(healthy feature)=6, apparent aging only
1106
Spring - exposure leadership (2)
Summer- etiquette (4)
Fall - exposure leadership (2)
Winter- class Latin (16)
aging roll:6+4(age)-2(healthy feature)=8, apparent aging only
1107
Spring - read leadership (7)
Summer- exposure leadership (2)
Fall - exposure: scribe (2)
Winter- exposure leadership (2)
aging roll:1, 5:10 +4(age) -2(healthy feature)=12, 1 point aging in Stamina
1108
Spring - exposure leadership (2)
Summer- class bow (13)
Fall - exposure leadership (2)
Winter- exposure: scribe (2)
aging roll:4 +4(age) -2(healthy feature)=6, apparent aging only
1109
Spring: exposure:scribe(2)
Summer- exposure leadership (2)
Fall - exposure: scribe (2)
Winter- exposure leadership (2)
aging roll:0+4(age)=2(healthy feature)=2 no apparent aging
1110
Spring - exposure leadership (2)
Summer- exposure: scribe (2)
Fall - exposure leadership (2)
Winter- read scribe (12)
aging roll:2 +5(age)-2(healthy feature)-1(living conditions)=4 apparent aging only
1111
Spring: class: intrigue (15)
Summer- exposure leadership (2)
Fall - exposure: scribe (2)
Winter- exposure leadership (2)
aging roll: 0 +5(age)-2(healthy feature)-1(living conditions)-1(good food)=1 no apparent aging
1112
Spring - exposure leadership (2)
Summer- class bow (6)
Fall - exposure leadership (2)
Winter- class brawl (8)
aging roll:2 +5(age)-2(healthy feature)-1(living conditions)-1(good food)=3 apparent aging only
1113
Spring: exposure:scribe(2)
Summer- exposure leadership (2)
Fall - class brawl (10)
Winter- exposure leadership (2)
aging roll:8 +5(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=8 apparent aging only
1114
Spring - exposure leadership (2)
Summer- class brawl (10)
Fall - exposure leadership (2)
Winter- read leadership (7)
aging roll:4+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=4 apparent aging only
1115
Spring: read leadership (7)
Summer- exposure leadership (2)
Fall - class scribe (19)
Winter- exposure leadership (2)
aging roll: 7+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=7 apparent aging only
1116
Spring - exposure leadership (2)
Summer- class bow (12)
Fall - exposure leadership (2)
Winter- class brawl (12)
aging roll:3+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=3 apparent aging only
1117
Spring: read leadership (7)
Summer- exposure leadership (2)
Fall - read leadership (7)
Winter- exposure leadership (2)
aging roll: 3+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=3 apparent aging only
1118
Spring - exposure leadership (2)
Summer- class brawl (13)
Fall - exposure leadership (2)
Winter- read bow (10)
aging roll: 2+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=2 no apparent aging
1119
Spring: class bow (14)
Summer- exposure leadership (2)
Fall - read bow (10)
Winter- exposure leadership (2)
aging roll:9+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=9 apparent aging only
1120
Spring - adventure-leadership(3), brawl(2), awareness (2)
Summer- read leadership (7)
Fall - exposure leadership (2)
Winter- read leadership (10)
aging roll:5+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=6 apparent aging only
1121
Spring: class bow (14)
Summer- exposure leadership (2)
Fall - read leadership (7)
Winter- exposure leadership (2)
aging roll:1,7:14+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=15 aging point stamina
1122
Spring - exposure leadership (2)
Summer- read bow (12)
Fall - exposure leadership (2)
Winter- class bow (14)
aging roll:4+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=5 apparent aging only
1123
Spring: read leadership (7)
Summer- exposure leadership (2)
Fall - class brawl (15)
Winter- exposure leadership (2)
aging roll:7+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=8 apparent aging only
1124
Spring - exposure leadership (2)
Summer- read leadership (7)
Fall - exposure leadership (2)
Winter- class bow (12)
aging roll:2+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=3 apparent aging only
1125
Spring - adventure- leadership(4) awareness(4)
Summer- adventure- leadership (4) bow (3)
Fall - adventure- leadership (3), intrigue (3)
Winter- adventure- 9 leadership (5), charm (4)
aging roll: 0+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=1 no apparent aging
1126
Spring - exposure leadership (2)
Summer- class bow (15)
Fall - exposure leadership (2)
Winter- read leadership (7)
aging roll:7+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=8 apparent aging only
1127
Spring: class bow (15)
Summer- exposure leadership (2)
Fall - read leadership (7)
Winter- adventure bow(4), awareness (3)
aging roll:7+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=8 apparent aging only
1128
Spring - exposure leadership (2)
Summer- class bow (15)
Fall - exposure leadership (2)
Winter- read leadership (10)
aging roll:6+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=7 apparent aging only
1129
Spring: class stealth (15)
Summer- exposure leadership (2)
Fall - class brawl (15)
Winter- exposure leadership (2)
aging roll:5+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=6 apparent aging only
1130
Spring - exposure leadership (2)
Summer- class stealth (15)
Fall - exposure leadership (2)
Winter- class bow (15)
aging roll:0+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1(monstrous blood)=1 no apparent aging
1131
Spring: read scribe (15)
Summer- exposure leadership (2)
Fall - class awareness (15)
Winter- exposure leadership (2)
aging roll:7+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1(monstrous blood)=8 apparent aging only
1132
Spring - exposure leadership (2)
Summer- class awareness (15)
Fall - exposure leadership (2)
Winter- class brawl (16)
aging roll:2+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1(monstrous blood)=3 apparent aging only
1133
Spring: class brawl (16)
Summer- exposure leadership (2)
Fall - read illumination (12)
Winter- exposure leadership (2)
aging roll:5+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1(monstrous blood)=6 apparent aging only
1134
Spring - exposure leadership (2)
Summer- class brawl (18)
Fall - exposure leadership (2)
Winter- read illumination (11)
aging roll:1,0:20+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1(monstrous blood)=19 aging point in dex and quick
1135
Spring: class stealth (15)
Summer- exposure leadership (2)
Fall - class bow (18)
Winter- exposure leadership (2)
aging roll:2+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1(monstrous blood)=3 apparent aging only
1136
Spring - exposure leadership (2)
Summer- class awareness (15)
Fall - exposure leadership (2)
Winter- class bow (18)
aging roll:9+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1(monstrous blood)=10 aging point in int
1137
Spring: class athletics (15)
Summer- exposure leadership (2)
Fall - class brawl (18)
Winter- exposure leadership (2)
aging roll:3+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1(monstrous blood)=4 apparent aging only
1138
Spring - exposure leadership (2)
Summer- class bow (19)
Fall - exposure leadership (2)
Winter- class ride (15)
aging roll:7+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1(monstrous blood)=8 apparent aging only
1139
Spring: read illumination (12)
Summer- exposure leadership (2)
Fall - class brawl (19)
Winter- exposure leadership (2)
aging roll:5+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1(monstrous blood)=6 apparent aging only

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