Captain Orwell

Captain Orwell- age 72 (69) born 1067 Year 1139

Int -3(3) Per -1(1)
Pre 0 Com 2
Str 0 Sta 2(2)
Dex 2(2) Quick 1

Decrepitude:2(5)
Warping:1(9)

Virtues: Inspirational, covenfolk, turb trained, improved characteristics

Flaws: overconfident, susceptible to warping, uncertain faith, monstrous blood

Abilities: Itallian () 5, Athletics (running) 3(5), Brawl (dagger) 8(3), French (Upper Class) 4, leadership (command) 11(43), bows (longbow) 11(35), teaching (martial skills) 4(4), ride (horse) 5(1), swim (ocean) 4(5), Survival (forests) 2,
folk ken (townfolk) 3(3), Awareness (Alertness)4(8), siege weapons:2(7), Latin:5, artes liberales:1(4), carouse:2(3), scribe:4(9), Charm:1(8), bargain:0(4), hunt:1(4), area lore:Locri:1(8), illumination:3(17), stealth:2(9),
intrigue:1(4), guile:1(8)

Equipment: Longbow, partial fur armor, dagger

Combat statistics:
load
fur armor 2
knife 0
longbow 2
total 4
burden 2
encumberance 2
longbow dagger
attk 13 9
def 7
dmg 8 3
rng 30
init -2 0

Advancement:
1100:
Spring: class siege weapons (11)
Summer: exposure-leadership (2)
Fall: class siege weapons (11)
Winter: exposure-leadership (2)
1101:
Spring: exposure-leadership (2)
Summer: class:bow (11)
Fall: exposure-leadership (2)
Winter: awareness (4)
aging roll:6+4(age)-2(healthy feature)=8, apparent aging only
1102:
Spring: bow(11)
Summer: exposure-leadership (2)
Fall: Latin (16)
Winter: exposure-leadership (2)
aging roll:2+4(age)-2(healthy feature)=4 apparent aging only
1103:
Spring: exposure-leadership (2)
Summer: awareness (4)
Fall: exposure-leadership (2)
Winter: awareness (4)
aging roll: 8 +4(age)-2(healthy feature)=10 1 aging point any characteristic: quickness
1104
Spring: class Latin (11), artes liberals (5)
Summer: adventure -leadership (5), brawl (1)
Fall: carouse (4)
Winter: exposure-leadership (2)
aging roll: 5 +4 (age)-2 (healthy feature)=7 apparent aging only
1105
Spring: exposure-leadership (2)
Summer: class Latin (16)
Fall: exposure-leadership (2)
Winter: carouse (4)
aging roll: 1, 0:20+4(age)-2(healthy feature)=22 4 aging points (split between characteristics) and crisis:1,5:10 +4(age)-2(healthy feature)+1 (decrepitude)=13, bedridden for a month, -2xp carouse
1106
Spring: class scribe (8), Latin (8)
Summer: exposure-leadership (2)
Fall: carouse (4)
Winter: exposure-leadership (2)
aging roll: 9 +4 (age) -2(healthy feature=11, 1 aging point any, choose sta
1107
Spring: exposure-leadership (2)
Summer: class Bow (8), teaching (4)
Fall: exposure-leadership (2)
Winter: carouse (4)
aging roll: 2 +5(age) -2(healthy feature)=5, apparent aging only
1108
Spring: class scribe (9), Latin (7)
Summer: exposure-leadership (2)
Fall: class Latin (17)
Winter: exposure-leadership (2)
aging roll:2 +5(age) -2(healthy feature)=5, apparent aging only
1109
Spring: exposure-leadership (2)
Summer: exposure scribe (2)
Fall: exposure-leadership (2)
Winter: exposure scribe (2)
aging roll:7 +5(age)-2(healthy feature)=9, apparent aging only
1110
Spring: exposure:scribe (2)
Summer: exposure-leadership (2)
Fall: class folk ken (12)
Winter: exposure-leadership (2)
aging roll: 4 +5(age)-2(healthy feature)-1(living conditions)=6, apparent aging only
1111
Spring: exposure-leadership (2)
Summer: read leadership (7)
Fall: exposure-leadership (2)
Winter: read leadership (7)
aging roll:0 +5(age)-2(healthy feature)-1(living conditions)-1(good food)=1 no apparent aging
1112
Spring: read leadership (7)
Summer: exposure-leadership (2)
Fall: class brawl (8)
Winter: exposure-leadership (2)
aging roll:0+5(age)-2(healthy feature)-1(living conditions)-1(good food)=1 no apparent aging
1113
Spring: exposure-leadership (2)
Summer: read leadership (7)
Fall: exposure-leadership (2)
Winter: class brawl (10)
aging roll: 6 +5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=6 apparent aging only
1114
Spring: class brawl (10)
Summer: exposure-leadership (2)
Fall: read leadership (7)
Winter: exposure-leadership (2)
aging roll:3+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=3 apparent aging only
1115
Spring: exposure-leadership (2)
Summer: read leadership (7)
Fall: exposure-leadership (2)
Winter: read leadership (7)
aging roll:4+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=4 apparent aging only
1116
Spring: read leadership (7)
Summer: exposure-leadership (2)
Fall: read scribe (12)
Winter: exposure-leadership (2)
aging roll:3+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=3 apparent aging only
1117
Spring: exposure-leadership (2)
Summer: read scribe (12)
Fall: exposure-leadership (2)
Winter: read scribe (12)
aging roll:1,2:4+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=5 apparent aging only
1118
Spring: class bow (13)
Summer: exposure-leadership (2)
Fall: read bow (10)
Winter: exposure-leadership (2)
aging roll:1,9:18+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=19 aging in dex and quick
1119
Spring: exposure-leadership (2)
Summer: read bow(10)
Fall: adventure-leadership (5), bow(5), awareness (5)
Winter: read bow(9)
aging roll:7+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=8 apparent aging only
1120
Spring: class bow (14)
Summer: exposure-leadership (2)
Fall: read leadership (10)
Winter: exposure-leadership (2)
aging roll:5+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=6 apparent aging only
1121
Spring: exposure-leadership (2)
Summer: class brawl (14)
Fall: exposure-leadership (2)
Winter: read leadership (7)
aging roll:6+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=7 apparent aging only
1122
Spring: read bow (12)
Summer: exposure-leadership (2)
Fall: class brawl (12)
Winter: exposure-leadership (2)
aging roll:0+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=1 no apparent aging
1123
Spring: exposure-leadership (2)
Summer: read bow(8)
Fall: exposure-leadership (2)
Winter: class bow(15)
aging roll:1,6:12+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=13 7 aging in int, crisis:4+6 (age)+2(decrepitude)=12 bedridden 1 month
1124
Spring: read bow (7)
Summer: exposure-leadership (2)
Fall: class brawl (15)
Winter: exposure-leadership (2)
aging roll:6+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=7 apparent aging only
1125
Spring: exposure-leadership (2)
Summer: class bow(15)
Fall: exposure-leadership (2)
Winter: read leadership (10)
aging roll:2+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=3 apparent aging only
1126
Spring: read leadership (8)
Summer: exposure-leadership (2)
Fall: class brawl (15)
Winter: exposure-leadership (2)
aging roll:6+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=7 apparent aging only
1127
Spring: exposure-leadership (2)
Summer: class bow(15)
Fall: exposure-leadership (2)
Winter: read leadership (9)
aging roll:1,2:4+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=6 apparent aging only
1128
Spring: class brawl (15)
Summer: adventure charm(4), artes liberales(4), bargain(4)
Fall: read leadership (9)
Winter: exposure-leadership (2)
aging roll:8+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=10, one aging point in int
1129
Spring: exposure-leadership (2)
Summer: adventure ride(4), hunt(4), charm(4), leadership(4), bow(4), awareness(4), carouse(4), folk ken(4)
Fall: adventure area lore:Locri (4), folk ken (4)
Winter: class bow(15)
aging roll:4+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=6 apparent aging only
1130
Spring: read illumination (12)
Summer: exposure-leadership (2)
Fall: class brawl (15)
Winter: exposure-leadership (2)
aging roll:3+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=4 apparent aging only
1131
Spring: exposure-leadership (2)
Summer: class awareness(15)
Fall: exposure-leadership (2)
Winter: class bow (15)
aging roll:1,0:20+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=21 aging in int and per
1132
Spring: class ride (17)
Summer: exposure-leadership (2)
Fall: adventure stealth(4), leadership(4), awareness(4), bow(4)
Winter: adventure intrigue (4)
aging roll:5+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=6 apparent aging only
1133
Spring: exposure-leadership (2)
Summer: class bow (16)
Fall: exposure-leadership (2)
Winter: read illumination (11)
aging roll:4+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=5 apparent aging only
1134
Spring: class bow (18)
Summer: exposure-leadership (2)
Fall: adventure awareness (5), area lore:Locri (5), ride (5), stealth (5)
Winter: adventure guile (4)
aging roll:2+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=3 apparent aging only
1135
Spring: adventure leadership (5) awareness(4)
Summer: class stealth (15)
Fall: exposure-leadership (2)
Winter: class bow (18)
aging roll:9+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=10 aging point in presence
1136
Spring: read illumination (12)
Summer: exposure-leadership (2)
Fall: class brawl (18)
Winter: adventure:hunt(5), swim(5), athletics(5)
aging roll:5+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=6 apparent aging only
1137
Spring: adventure intrigue(5), guile(5), charm(5), folk ken(4)
Summer: class ride (20)
Fall: exposure-leadership (2)
Winter: class bow (18)
aging roll:9+8(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=11 aging point in per
1138
Spring: class bow (19)
Summer: adventure folk ken (4), guile (4), area lore:Locri (4)
Fall: read illumination (12)
Winter: exposure-leadership (2)
aging roll:5+8(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=7 apparent aging only

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License