Erberto

Age: 78 (36) Born:1059 Year: 1137

Int -2 Per 0
Pre -2 Com 3
Str 2 Sta 5
Dex 2 Quick 0

Magical warping:1(6); Decrepitude: 1(8)

Virtues: affinity for bow, covenfolk, affinity for brawl, unaging

Flaws: pack mentality, devoted parent (Edmondo), Ability block-crafts, monstrous blood

Abilities: Itallian () 5, Athletics (running) 2, Brawl (empty handed) 11(45), Greek (orders) 5, bow (longbow) 14(24), Arabic (orders) 5, French (orders) 4, area Lore- Locri:2(8), awareness(alertness):2(7), carouse(staying ober):2(9), Latin:5(28), artes liberals:1, scribe:3(2), teaching:12(57)

Combat stats:

load
fur armor 2
knife 0
longbow 2
total 4
burden 2
encumberance 1
longbow dagger
attk 17 14
def 10
dmg 10 5
rng 30
init -2 0

Advancement:
1100:
Spring: class siege weapons (11)
Summer: exposure- area lore :Locri (2)
Fall: class- siege weapons (11)
Winter: exposure: Awareness (2)
aging: roll:0 +5(age)-2(healthy feature)=7 apparent aging only
1101:
Spring: alertness(4)
Summer: exposure- area lore :Locri (2)
Fall: area lore locri (7)
Winter: exposure: Awareness (2)
aging roll:0+5(age)-2(healthy feature)=3 apparent aging only
1102:
Spring: bow(11)
Summer: bow(1), area lore :Locri (1)
Fall: Latin (16)
Winter: exposure: brawl (1), Awareness (1)
aging roll: 8+5(age)-2(healthy feature)=11, 1 aging point any characteristic, unaging converts to 1 decrepitude only
1103:
Spring: bow(1), area lore :Locri (1)
Summer: carouse (4)
Fall: exposure: brawl (1), Awareness (1)
Winter: awareness (4)
aging roll: 3+5(age)-2(healthy feature)=6, apparent aging only
1104:
Spring: Class Latin (11), artes liberals (5)
Summer: adventure: Bow (5), brawl (1)
Fall: carouse (4)
Winter: exposure: brawl (1), awareness (1)
aging roll: 4 +5(age)-2(healthy feature)=7 apparent aging only
1105
Spring: exposure: Bow (1), area lore:Locri (1)
Summer: class Latin (16)
Fall: exposure: brawl (1), awareness (1)
Winter:carouse (4)
aging roll:7 +5(age)-2(healthy feature)=10 1 aging point=> 1 decrepitude point
1106
Spring: Class Scribe (16)
Summer: exposure: Bow (1), area lore:Locri (1)
Fall: carouse (4)
Winter: exposure: brawl (1), awareness (1)
aging roll: 6 +5(age)-2(healthy feature)=9 apparent aging only
1107
Spring:exposure- Bow(1), area lore :Locri (1)
Summer: read-Bow (7)
Fall- exposure: brawl (1), awareness (1)
Winter:carouse (4)
aging roll: 0 +5(age)-2(healthy feature)=3 no apparent aging
1108
Spring: Class Scribe (12), Latin(5)
Summer: exposure: Bow (1), area lore:Locri (1)
Fall: class Latin (11)
Winter: exposure: brawl (1), awareness (1)
aging roll: 5 +5 (age) -2(healthy feature)=7 no decrepitude
1109
Spring:exposure- Bow(1), area lore :Locri (1)
Summer: exposure:scribe (2)
Fall- exposure: brawl (1), awareness (1)
Winter: exposure:scribe (2)
aging roll: 2 +6(age)-2(healthy feature)=6 no decrepitude
1110
Spring: exposure:scribe (2)
Summer: adventure: bow(5), area lore:Locri (4)
Fall: exposure:scribe (2)
Winter: exposure: brawl (1), awareness (1)
aging roll: 6 +6(age)-2(healthy feature)-1(living conditions)=9 no decrepitude
1111
Spring:exposure- Bow(1), area lore :Locri (1)
Summer: class teaching (11)
Fall- exposure: brawl (1), awareness (1)
Winter: read brawl (10)
aging roll:2 +6(age)-2(healthy feature)-1(living conditions)-1(good food)=4 no decrepitude
1112
Spring: class teaching (25)
Summer: class teaching (25)
Fall: exposure:teaching (2)
Winter: exposure:teaching (2)
aging roll: 8+6(age)-2(healthy feature)-1(living conditions)-1(good food)=10, 1 decrepitude
1113
Spring: class teaching (19)
Summer: read teaching (17)
Fall: exposure:teaching (2)
Winter: exposure:teaching (2)
aging roll:4 +6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=5 no decrepitude
1114
Spring: exposure teaching (2)
Summer: exposure teaching (2)
fall: read teaching (17)
Winter: read teaching (13)
aging roll:0 +6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=1 no decrepitude
1115
Spring: read teaching (13)
Summer: exposure teaching (2)
fall: read teaching (13)
Winter: exposure teaching (2)
aging roll:4+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=5 no decrepitude
1116
Spring: read teaching (13)
Summer: exposure teaching (2)
fall: read teaching (12)
Winter: exposure teaching (2)
aging roll:7+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=8 no decrepitude
1117
Spring: adventure:teaching (3), brawl (2)
Summer: exposure teaching (2)
fall: read teaching (10)
Winter: read teaching (14)
aging roll:8+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=9 no decrepitude
1118
Spring: exposure teaching (2)
Summer: exposure teaching (2)
fall: read teaching (11)
Winter: read teaching (11)
aging roll:5+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=6 no decrepitude
1119
Spring: exposure teaching (2)
Summer: exposure teaching (2)
fall: read teaching (12)
Winter: read teaching (10)
aging roll: 6+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=8 no decrepitude
1120
Spring: exposure teaching (2)
Summer: exposure teaching (2)
fall: read teaching (11)
Winter: read Latin (14)
aging roll:9+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=11 1 decrepitude
1121
Spring: exposure teaching (2)
Summer: exposure teaching (2)
fall: read Latin (14)
Winter: read bow(10)
aging roll:0+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=2 no decrepitude
1122
Spring: read teaching (14)
Summer: read teaching (10)
Fall: exposure:teaching (2)
Winter: exposure:teaching (2)
aging roll:6+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=8 no decrepitude
1123
Spring: read bow(12)
Summer: read bow(8)
Fall: exposure:teaching (2)
Winter: exposure:teaching (2)
aging roll: 2+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=4 no decrepitude
1124
Spring: read bow(8)
Summer: read bow(7)
Fall: exposure:teaching (2)
Winter: adventure: teaching (4)
aging roll:1,4:8+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=10, 1 decrepitude
1125
Spring: read bow(7)
Summer: exposure:teaching (2)
Fall: exposure:teaching (2)
Winter: read bow(7)
aging roll:9+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=11, 1 decrepitude
1126
Spring: read bow(7)
Summer: exposure:teaching (2)
Fall: exposure:teaching (2)
Winter: read bow(8)
aging roll:7+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=9 no decrepitude
1127
Spring: exposure:teaching (2)
Summer: exposure:teaching (2)
Fall: read bow(7)
Winter: read bow(8)
aging roll:4+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=6 no decrepitude
1128
Spring: exposure:teaching (2)
Summer: exposure:teaching (2)
Fall: read bow(8)
Winter: read bow(8)
aging roll:0+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine=2 no decrepitude
1129
Spring: read bow(12)
Summer: read bow(12)
Fall: exposure:teaching (2)
Winter: exposure:teaching (2)
aging roll:8+8(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1 monstrous blood=10 one decrepitude
1130
Spring: read bow(8)
Summer: read brawl (14)
Fall: exposure:teaching (2)
Winter: exposure:teaching (2)
aging roll:4+8(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1 monstrous blood=6 no decrepitude
1131
Spring: read brawl (10)
Summer: exposure:teaching (2)
Fall: class teaching (20)
Winter: exposure:teaching (2)
aging roll:7+8(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1 monstrous blood=9 no decrepitude
1132
Spring: read brawl (10)
Summer: read teaching (13)
Fall: exposure:teaching (2)
Winter: exposure:teaching (2)
aging roll:7+8(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1 monstrous blood=9 no decrepitude
1133
Spring: exposure:teaching (2)
Summer: exposure:teaching (2)
Fall: read teaching (15)
Winter: bow (4)
aging roll:0+8(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1 monstrous blood=2 no decrepitude
1134
Spring: exposure:teaching (2)
Summer: exposure:teaching (2)
Fall: read teaching (15)
Winter: bow (4)
aging roll:6+8(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1 monstrous blood=8 no decrepitude
1135
Spring: practice bow(4)
Summer: practice brawl(4)
Fall: exposure:teaching (2)
Winter: exposure:teaching (2)
aging roll:7+8(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1 monstrous blood=8 no decrepitude
1136
Spring: practice bow(4)
Summer: practice brawl(4)
Fall: exposure:teaching (2)
Winter: exposure:teaching (2)
aging roll:9+8(age)-2(healthy feature)-1(living conditions)-1(good food)-1 good wine-1 monstrous blood=10 1 decrepitude

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