Paco The Shield Grog

Age: 56 (52) Born:1069 Year 1125

Int 0 Per 1
Pre -1 Com -1
Str 0 Sta 5 (5)
Dex 1 Quick 1

Magic warping: 0(3)

Decrepitude:1

Virtues: large, covenfolk, turb trained, rapid convalescence

Flaws: devoted parent of Benedito, pack mentality, Jinxed

Abilities: Itallian ():5, Athletics (running):2(10), swim (ocean):3(4), area lore: Locri ():4(5), single weapon (longsword):10(35), Latin (orders):5, French (orders):4, carouse (staying sober):3(14), ride (equines):3, Greek (orders):4, Arabic (orders):3, Folk Ken (soldiers):3(9), awareness:5(8),
faerie lore:2, artes liberals:1(5), teaching: 2(11), leadership(group combat):3(1), bargain:1(2), scribe:5(5), intrigue:3(7), etiquette:2, magic lore:1(7), code of Hermes:1, magic theory:1, survival:0(4)

load
full leather 5
roundsheild 2
mace 2
total 9
burden 3
encumberance 3
longsword
attk 12
def 11
dmg 6
rng 0
init 0
soak 8

Advancement:
1100:
Spring:exposure- Single Weapon(1), area lore :Locri (1)
Summer: Swim (4)
Fall: exposure: Single Weapon (1), Awareness (1)
Winter: Carouse (4)
1101:
Spring: awareness (4)
Summer: exposure- single weapon (1), area lore locri (1)
fall: awareness (4)
Winter: exposure- single weapon (1), awareness (1)
1102
Spring: exposure- single weapon (1), area lore locri (1)
Summer: Adventure: carouse (5), awareness (5), faerie lore (3)
Fall: Latin (6), artes Liberales (5), teaching (1)
Summer: Latin (8), teaching (8)
1103
Spring: awareness (5), single weapon (1)
Summer: exposure- single weapon (1), area lore locri (1)
fall: Latin (11), teaching (5)
Winter: exposure- single weapon (1), awareness (1)
aging roll: 0 +4 (age)-2(healthy feature)=2 no apparent aging
1104
Spring: exposure- single weapon (1), area lore locri (1)
Summer: train teaching (8)
Fall: adventures - awareness (5), Faerie Lore (5), leadership (2), bargain (2)
Winter: teaching (4)
aging roll: 7 +4(age)-2(healthy feature)=9, apparent aging only
1105
Spring: exposure: scribe (2)
Summer: exposure- single weapon (1), area lore locri (1)
fall: adventure: scribe(3), leadership(3)
Winter: exposure- single weapon (1), awareness (1)
aging roll:6 +4(age)-2 (healthy feature)=8, apparent aging only
1106
Spring: exposure- single weapon (1), area lore locri (1)
Summer: leadership (4)
Fall: adventures - single weapon (1), awareness (3)
Winter: leadership (4)
aging roll: 5 +4(age)-2(healthy feature)=7, apparent aging only
1107
Spring: leadership (4)
Summer: exposure- single weapon (1), area lore locri (1)
fall: adventures: Leadership (5), awareness (5), athletics (5), Intrigue (2)
Winter:exposure- single weapon (1), awareness (1)
aging roll:2 +4(age) -2(healthy feature)=4, apparent aging only
1108
Spring: exposure- single weapon (1), area lore locri (1)
Summer: read scribe (12)
Fall: adventures - single weapon (5), awareness (5), carouse (3)
Winter- read scribe (12)
aging roll:9 +4(age) -2(healthy feature)=11 aging point stamina
1109
Spring: read leadership (7)
Summer: adventure: single weapon (5), awareness (5), faerie lore(5), bargain (5), intrigue (5)
fall: read scribe (12)
Winter:exposure- single weapon (1), awareness (1)
aging roll:4 +5(age)-2(healthy feature)=7 apparent aging only
1110
Spring: adventure: single weapon (2) awareness(5)
Summer: read single weapon (8)
Fall: exposure- single weapon (1), awareness (1)
Winter- read single weapon (8)
aging roll:4 +5(age)-2(healthy feature)-1(living conditions)=6 apparent aging only
1111
Spring: class intrigue (15)
Summer: exposure- single weapon (1), area lore locri (1)
fall: adventure intrigue (5)
Winter:exposure- adventure: single weapon (5), awareness (2)
aging roll:0 +5(age)-2(healthy feature)-1(living conditions)-1(good food)=1 no apparent aging
1112
Spring: exposure- Single Weapon(1), area lore :Locri (1)
Summer: read single weapon (9)
Fall: Single Weapon (1), Awareness (1)
Winter: class etiquette (15)
aging roll:8+5(age)-2(healthy feature)-1(living conditions)-1(good food)=9 apparent aging only
1113
Spring: read single weapon (10)
Summer: adventure: magic lore (5), awareness (1)
fall: adventure: awareness (5), intrigue (5), code of hermes (2)
Winter:exposure- single weapon (1), awareness (1)
aging roll:8+5(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=8 apparent aging only
1114
Spring: exposure- Single Weapon(1), area lore :Locri (1)
Summer: class folk ken (15)
Fall: Adventure: folk ken (5) Awareness (1)
Winter: read single weapon (10)
aging roll: 4+5(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=4 apparent aging only
1115
Spring: read single weapon (8)
Summer: exposure- Single Weapon(1), area lore :Locri (1)
fall: read single weapon (8)
Winter:exposure- single weapon (1), awareness (1)
aging roll:2+5(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=2 no apparent aging
1116
Spring: exposure- Single Weapon(1), area lore :Locri (1)
Summer: adventure:carouse(5), intrigue (5), faerie lore (2)
Fall: Single Weapon (1), Awareness (1)
Winter: read single weapon (8)
aging roll:0+5(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=0 no apparent aging
1117
Spring: adventure single weapon (2), athletics (5), artes liberals (5)
Summer: exposure- Single Weapon(1), area lore :Locri (1)
fall: read single weapon (8)
Winter:exposure- single weapon (1), awareness (1)
aging roll:6+5(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=6 apparent aging only
1118
Spring: exposure- Single Weapon(1), area lore :Locri (1)
Summer: adventure: single weapon (5), leadership(2)
Fall: Single Weapon (1), Awareness (1)
Winter: read single weapon (8)
aging roll:3+5(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=3 apparent aging only
1119
Spring: read scribe (15)
Summer: exposure- Single Weapon(1), area lore :Locri (1)
Fall: read scribe (12)
Winter: exposure: Single Weapon (1), Awareness (1)
aging roll:1,7:14+6(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=15 aging point in sta
1120
Spring: read scribe (12)
Summer: exposure- Single Weapon(1), area lore :Locri (1)
Fall: adventure: area lore:Locri (4), awareness(3)
Winter: exposure: Single Weapon (1), Awareness (1)
aging roll:8+6(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=9 apparent aging only
1121
Spring: exposure- Single Weapon(1), area lore :Locri (1)
Summer: read single weapon (13)
Fall: Single Weapon (1), Awareness (1)
Winter: adventure: magic theory (5), survival (4)
aging roll:3+6(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=4 apparent aging only
1122
Spring: read single weapon (7)
Summer: exposure- Single Weapon(1), area lore :Locri (1)
Fall: read single weapon (7)
Winter: adventure:folk ken (4), code of Hermes(3)
aging roll:1,6:12+6(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=13 3 aging points stamina, crisis; crisis roll:1,7:14+6(age)+1 (decrepitude)=21 terminal illness
1123
Spring: exposure- Single Weapon(1), area lore :Locri (1)
Summer: read single weapon (7)
Fall: exposure: Single Weapon (1), Awareness (1)
Winter: read awareness (8)
aging roll: 1, 2:4+6(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=5 apparent aging only
1124
Spring: read single weapon (9)
Summer: adventure: single weapon (5), magic lore (2)
Fall: read single weapon (8)
Winter: adventure:magic lore (5)
aging roll: 2+6(age)-2(healthy feature)-1(good food)-1(living conditions)-1 (good wine)=3 apparent aging only

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