Silvio

Age: 68 (64) Born:1073 Year 1141

Int -1 Per 0
Pre -1 Com 0
Str 2 (1) Sta -1
Dex 3 (2) Quick 2(2)

Decrepitude:1(1)
magical warping:2(2)

Virtues: turb raised, covenfolk, Ceremony(divine), sense holiness and unholiness

Flaws: Apostate, pack mentality, manifest sin (bloody hands), monstrous blood

Abilities:Arabic () 5, athletics (climbing) 2, awareness (alertness) 5(24), brawl (dagger) 10(26), bow (longbow) 13(50), Latin (orders) 5(2), swim (ocean) 2, French (orders) 3(16), Itallian (Orders) 5, sense Holiness and unholiness (evil) 3, Ceremony (Catholic) 4(4), Area Lore- Locri:4(14),
siege weapons:2(7), artes liberals:1, charm:2(9), scribe: 3(1), folk ken :2(5), carouse:2(1), illumination:3(7), guile:1(7), ride:4(17), leadership:0(4), etiquette:2, stealth:3(9), intrigue:0(4)

Combat stats:

load
fur armor 2
knife 0
longbow 2
total 4
burden 2
encumberance 0
longbow dagger
attk 14 10
def 7
dmg 10 5
rng 30
init 0 2

Advancement:
1100:
Spring: class siege weapons (11)
Summer: exposure- Bow(1), area lore :Locri (1)
Fall: class- siege weapons (11)
Winter: exposure: brawl (1), Awareness (1)
1101
Spring:exposure- Bow(1), area lore :Locri (1)
Summer: class bow (11)
Fall: exposure: brawl (1), Awareness (1)
Winter: explore Locri (7)
1102:
Spring: bow(11)
Summer: bow(1), area lore :Locri (1)
Fall: Latin (16)
Winter: exposure: brawl (1), Awareness (1)
1103:
Spring:exposure- Bow(1), area lore :Locri (1)
Summer: study awareness (4)
Fall: exposure: brawl (1), Awareness (1)
Winter: study awareness (4)
1104:
Spring: Class Latin (11), artes liberals (5)
Summer: adventure: Bow (5), brawl (1)
Fall: charm (4)
Winter: exposure: brawl (1), awareness (1)
1105
Spring: exposure: Bow (1), area lore:Locri (1)
Summer: class Latin (8), teaching (8)
Fall: exposure: brawl (1), awareness (1)
Winter: charm(4)
1106
Spring: Class Scribe (14), Latin (2)
Summer: exposure: Bow (1), area lore:Locri (1)
Fall: ceremony (4)
Winter: exposure: brawl (1), awareness (1)
1107
Spring:exposure- Bow(1), area lore :Locri (1)
Summer: read-Bow (7)
Fall- exposure: brawl (1), awareness (1)
Winter: charm (4)
aging roll: 5 +4(age)-2(healthy feature)=7 apparent aging only
1108
Spring: Class Scribe (9), Latin (8)
Summer: exposure: Bow (1), area lore:Locri (1)
Fall: read bow (9)
Winter: exposure: brawl (1), awareness (1)
aging roll: 5 +4(age)-2(healthy feature)=7 apparent aging only
1109
Spring:exposure- Bow(1), area lore :Locri (1)
Summer: read-Bow (7)
Fall- exposure: brawl (1), awareness (1)
Winter: explore locri (7)
aging roll:3+4(age)-2(healthy feature)=5 apparent aging only
1110
Spring: read scribe (8)
Summer: exposure: Bow (1), area lore:Locri (1)
Fall: class folk ken (12)
Winter: exposure: brawl (1), awareness (1)
aging roll:7 +4(age)-2(healthy feature)-1(living conditions)=8, apparent aging only
1111
Spring:exposure- Bow(1), area lore :Locri (1)
Summer: carouse(4)
Fall- exposure: brawl (1), awareness (1)
Winter: carouse(4)
aging roll:3 +4(age)-2(healthy feature)-1(living conditions)-1(good food)=3 apparent aging only
1112
Spring: read bow (10)
Summer: exposure: Bow (1), area lore: Locri (1)
Fall: class brawl (8)
Winter: exposure: brawl (1), awareness (1)
aging roll: 9+4(age)-2(healthy feature)-1(living conditions)-1(good food)=apparent aging only
1113
Spring:exposure- Bow(1), area lore :Locri (1)
Summer: read-Bow (10)
Fall- exposure: brawl (1), awareness (1)
Winter: class brawl (10)
aging roll:7+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=7 apparent aging only
1114
Spring: class brawl (10)
Summer: exposure: Bow (1), area lore: Locri (1)
Fall: read bow (7)
Winter: exposure: brawl (1), awareness (1)
aging roll:4+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=4 apparent aging only
1115
Spring:exposure- bow(1), area lore :Locri (1)
Summer: class bow (11)
Fall: exposure: brawl (1), Awareness (1)
Winter:class brawl (11)
aging roll:1,9:18 +5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=18 1 aging str & sta
1116
Spring: read bow (7)
Summer: exposure: Bow (1), area lore: Locri (1)
Fall: read bow (9)
Winter: exposure: brawl (1), awareness (1)
aging roll:5+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=5 apparent aging only
1117
Spring:exposure- bow(1), area lore :Locri (1)
Summer: class brawl (12)
Fall: exposure: brawl (1), Awareness (1)
Winter:read illumination (12)
aging roll:8+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=8 apparent aging only
1118
Spring: class bow (13)
Summer: exposure: Bow (1), area lore: Locri (1)
Fall: read bow (7)
Winter: exposure: brawl (1), awareness (1)
aging roll:1,3:6+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=6 apparent aging only
1119
Spring:exposure- bow(1), area lore :Locri (1)
Summer: class brawl (14)
Fall: adventure: bow(5), brawl (5), Awareness (5)
Winter:read illumination (12)
aging roll:3+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=3 apparent aging only
1120
Spring: class bow (14)
Summer: exposure: Bow (1), area lore: Locri (1)
Fall: read illumination (12)
Winter: exposure: brawl (1), awareness (1)
aging roll: 9+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=9 apparent aging only
1121
Spring:exposure- bow(1), area lore :Locri (1)
Summer: class brawl (14)
Fall: exposure: brawl (1), Awareness (1)
Winter: read bow(7)
aging roll:2+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=2 no apparent aging
1122
Spring: read bow (8)
Summer: exposure: Bow (1), area lore: Locri (1)
Fall: class brawl (14)
Winter: exposure: brawl (1), awareness (1)
aging roll:0+5(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=0 no apparent aging
1123
Spring:exposure- bow(1), area lore :Locri (1)
Summer: read bow(7)
Fall: exposure: brawl (1), Awareness (1)
Winter: class bow(15)
aging roll:1, 9:18+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=19 1 aging in dx and quick
1124
Spring - exposure scribe (1), illumination (1)
Summer - exposure bow(1), awareness (1)
Fall - class brawl (15)
Winter - Brawl (1), area Lore:Locri (1)
aging roll:5+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=6 apparent aging only
1125
Spring - exposure bow(1), awareness (1)
Summer-class bow (15)
Fall - exposure brawl(1), area lore: Locri(1)
Winter- read bow (8)
aging roll:4+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=5 apparent aging only
1126
Spring - Read bow(12)
Summer - exposure bow(1), awareness (1)
Fall - class brawl (15)
Winter - Brawl (1), area Lore:Locri (1)
aging roll:6+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=7 apparent aging only
1127
Spring - exposure bow(1), awareness (1)
Summer-class bow (15)
Fall - exposure brawl(1), area lore: Locri(1)
Winter- read bow (7)
aging roll:0+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=1 no apparent aging
1128
Spring - class brawl (15)
Summer - adventure charm(4), guile(4), area lore:Locri (4)
Fall - Read bow(8)
Winter - Brawl (1), area Lore:Locri (1)
aging roll:0+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=1 no apparent aging
1129
Spring - exposure bow(1), awareness (1)
Summer-adventure ride (4), charm(4), leadership(4), bow(4), awareness(4), guile(4), carouse(4), folk ken(4)
Fall - adventure area lore:Locri (4), folk ken (4)
Winter- Class Bow (15)
aging roll:4+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)=5 apparent aging only
1130
Spring - class etiquette (15)
Summer - exposure bow(1), awareness (1)
Fall - Read brawl(15)
Winter - Brawl (1), area Lore:Locri (1)
aging roll:7+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=7 apparent aging only
1131
Spring - exposure bow(1), awareness (1)
Summer-class awareness (15)
Fall - exposure brawl(1), area lore: Locri(1)
Winter- class bow (15)
aging roll:7+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=7 apparent aging only
1132
Spring: class ride (17)
Summer: exposure bow(1), awareness (1)
Fall: adventure stealth(4), ride(4), awareness(4), bow(4)
Winter: adventure intrigue (4)
aging roll:6+6(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=6 apparent aging only
1133
Spring - exposure bow(1), awareness (1)
Summer-class bow (16)
Fall - exposure brawl(1), area lore: Locri(1)
Winter- class ride (17)
aging roll:2+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=3 apparent aging only
1134
Spring: class bow(20)
Summer: exposure bow(1), awareness (1)
Fall: adventure awareness (5), area lore:Locri (5), ride (5), stealth (5)
Winter: adventure guile (4)
aging roll:5+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=6 apparent aging only
1135
Spring - adventure awareness (5), charm (4)
Summer-class stealth (15)
Fall - class brawl (18)
Winter- exposure brawl(1), area lore: Locri(1)
aging:1,9:18+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=19 aging in dex and quick
1136
Spring - carouse (4)
Summer-exposure bow(1), awareness (1)
Fall - exposure brawl(1), area lore: Locri(1)
Winter- class bow (18)
aging roll:4+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=5 apparent aging only
1137
Spring - exposure bow(1), awareness (1)
Summer-class ride (20)
Fall - class brawl (18)
Winter- exposure brawl(1), area lore: Locri(1)
aging roll:1,2:4+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=5 apparent aging only
1138
Spring - class bow (19)
Summer-exposure bow(1), awareness (1)
Fall - exposure brawl(1), area lore: Locri(1)
Winter- exposure Latin (2)
aging roll:3+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=4 apparent aging only
1139
Spring - exposure bow(1), awareness (1)
Summer-class bow (19)
Fall - class brawl (19)
Winter- exposure brawl(1), area lore: Locri(1)
aging roll:6+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=7 apparent aging only
1140
Spring - class stealth (15)
Summer - exposure bow(1), awareness (1)
Fall - exposure brawl(1), area lore: Locri(1)
Winter - class bow(19)
aging roll:6+7(age)-2(healthy feature)-1(living conditions)-1(good food)-1(good wine)-1(monstrous blood)=7 apparent aging only

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