Andros Flambeau

Andros ex Flambeau
(53 years post-Gauntlet)

Born: 1062
Apprenticed: 1067
Gauntleted: 1082

Characteristics: Int +3*, Per 0, Pre +2*, Com +4*, Str +2, Sta +5*, Dex +1, Qik +1

*raised Ritually 1112, 1129. 1133, 1134

Size: 0
Age: 73 (40)
Decrepitude: 0
Warping: 6(6)
Confidence: 1 (162)

Virtues: The Gift, Hermetic Magus, Puissant Perdo(House virtue), Secondary Insight (+3), Good Teacher (+1), Improved Characteristics (+1), Warrior (+1), Minor Magical Focus (Self-Transformation) (+1), Skilled Parens(+1), Puissant Teacher(+1),
Unaging (+1), True Friend- Simian Rex (from bond), Book Learner (Granted by Leaf in 1118)
Flaws: Weak Magic (-1), Over-Confident (-3), Reckless (-1), Compassionate (-1), Milities (-1) (notch 1127) ,Weak Spontaneous Magic (-3)

Personality Traits: Compassionate +3, Reckless +3, Loyal- Simian Rex (from bond) +3
Reputations: Positive reputation _ 2()
Violent thug (soldiers) 1
Positive Rep House Flambeau 1[1]
Positive rep The Church 1

Combat:
Great sword: Init +3, Atk +11, Def +8, Dam +9, Load +2
Chain Mail: Prot +10, F. Load +6

Soak: +10
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)

Abilities: Area Lore, Locri 1, Artes Liberales (Ritual Magic) 1(5), Athletics (Running) 2, Awareness (alertness) 2(0), Charm (first impressions) 2, Folk Ken (Magi) 2, Latin (Hermetic usage) 5, Magic TheoryC (Creo) 10(14), Native Language, French (storytelling) 5, Parma Magica C(Ignem) 8(4), Great Weapon (Great sword) 5(21), Code Of Hermes (Wizard's Marches) 1, Organization Lore: Order of Hermes Lore C(History) 2(5), Teaching (one-on-one) 9(37)+2 C, Brawl (Fists) 2, Concentration (Spell Concentration) 3(0), Italian (storytelling) 4, Finesse (Spells) 4 (0), Magic Lore (Regiones) 2(5) C, Penetration(Corpus) 4(16)F, Swim 2, Leadership (Laboratory) 3(3)
Cis correspondence
Fis Flaw

Arts

Technique Score Extra Exp. Form Score Extra Exp. Form Score Extra Exp.
Cr 11 6 An 6 Ig 10 1
In 19 Aq 5 Im 5 3
Mu 20 Au 6 Me 8
Pe 11+3 9 Co 20 Te 15 7
Re 25 2 He 5 Vi* 19 6

*Correspondence

Sigil Martial drums in the distance, objects created give the impression of weaponry.

Twilight Scars: None
Familiar:
Simian Rex, WIP, Andros will bind his familiar in Winter with the lab aid of Lady Agniezka, who provides a +12 bonus. Lab Total is TeFo ReCo 37 + 1 int + 7 MT +5 Aura + 3 Lab (+2 GQ + 1 Re) + 12 Aid from Lady A = 65, Gold +3, Silver +1, Bronze +3, roll for Faerie ingredients, [url=http://roll.coyotecode.net/lookup.php?rollid=167848]_: 1D10 = [9] = 9no wacky shenanigans! He spends 13 vis (ouch!), [u6 which come from the Covenant[/u] (per previous agreement) and 7 from his own stores (he uses from his Rego stash). With 7 MT he can just about handle those 13 pawns.
Equipment: Standard, 7 Co vis, 4 Ig vis, 5 Rego vis, 3 Me vis crystals, 10 Creo vis, 5 Intelligo, 4 Muto, 5 perdo, 7 rego, 4 Aquum, 6 corpus, 6 Terram, 2 He, 2 vim, 2 Imaginem vis; 3 He , Te of faerie vis.
Binding Resonant material for 1 for Creo, 1 for Rego, 1 Perdo, 1 Te, 1 MTheory, 1 Herbam, 1 Parma, 1 Co

Vis

Technique Quantity/Realm Form Quantity/Realm Form Quantity/Realm
Cr 27 An 2 Ig 15
In 13 Aq 9 Im 4
Mu 16 Au 0 Me 3/3Faerie
Pe 14 Co 18 Te 20 Magic/3 Faerie
Re 13 He 7 Magic/0 Faerie Vi 13

Encumbrance: 0 (0)

Spells Known:

Animal

Doublet of Impenetrable Silk (MuAn15) +31; Mastery 1 (Fast casting), From Core p. 118, R:T D:Sun T:Ind

Corpus

Endurance of the Berserkers (ReCo15) +66; From Core p. 134, R:P D:Conc T:Ind

Ironhide (MuCo35) +64; Mastery 1 (Fast casting) Adapted from Core Gift of the Bear's Fortitude p. 131, R:P D:Sun T:Ind, +5 to Soak

Lifting the Dangling Puppet (ReCo 15) +51; Mastery 1 (Multicasting), From Core p. 134, R:Voice D:Conc T:Ind

Flee or Fly, you Fool! (ReCo 25) +51 , Mastery 1 (Fast casting) Base 15 + 2 Voice, D: Mom, T: Ind. Transport a person 50 feet in any direction, Both the starting and finishing place need to be within voice range.

Seven League Stride (ReCo 30) +51; Mastery 1 (Fast casting) From Core p. 135, R:Per. D:Mom T:Ind

Leap of the Homecoming (ReCo 35) +50 , From Core p. 135, R:Per. D:Mom T:Ind

Whispers Through the Black Gate (InCo 15) +44; From Core p. 130, R:Touch. D:Conc T:Ind

The Inexorable Search (InCo 20) +44; From Core p. 131, R:Arc. D:Conc T:Ind

The Whole from the Part (InCo 20) +44 From True Lineages p.72, R:Touch, D: Conc, T: Ind

Sight of the Molting Magus InCo 25 +44; From True Lineages p.72, R:Per., D: Conc, T: Vision

Assume the Stature of the Giants of Eld (MuCo 10) +62; From Magi of Hermes p. 40, R:Personal. D:Diameter T:Ind, adds +3 to size

The Blessings of Starkad be upon me (MuCo 20) +62; Adapted From Magi of Hermes p. 40, R:Personal. D:Sun T:Part

Gift of the Bear's Fortitude (MuCo25) +63; From Core p. 131, R:P D:Sun T:Ind

Bind Wound (CrCo10) +36; From Core p. 129, R:T D:Sun T:Ind

Sign of the Molting Magus Must be Examined (InCo 25) +44: as p.72 True Lineages; minor flaw is this spell will reveal *all* corpus material, including that which is too small to be seen with the naked eye, regardless of whether it could be collected or used, and regardless of how old it might be- microscopic drops of blood from centuries past will be as visible as a hair dropped yesterday, but only if the microscopic blood sample remains without being decayed away (though it may be desiccated), R:Per D:Conc T:Vision

Physician's Jaundiced Eye InCo 5 + 44, as Core book p.130; minor flaw is following the casting of this spell for one hour the magus will have ghost-symptoms of whatever malady they detect, R:Touch. D:Mom T:Ind

Herbam

Shriek of the Impending Shafts (InHe15) +30; Mastery 1 (Fast Casting) From Core p. 136, R:P D:Sun T:Hearing

Ignem

Lamp Without Flame (CrIg10) +27; Mastery 1 (Lab Mastery) From Core p. 140, R:T D:Conc T:Ind

Ward Against Heat and Flames (ReIg20) +41; Mastery 1 (Fast casting), Adapted from Core, p.146, R:P D:Sun T:Ind, up to 15 damage

Trapping the Conflagration MuIg(Te) 30 +35 R:Voice D:Conc T:Ind+2 Size As Core Trapping the Fire, but D:Conc, T:Part, +1 magnitude for size

Hornet Fire MuIg(Re) 10 +35 R:Voice D: Conc T: Ind As Core p.141

Imaginem

Veil of Invisibility (PeIm15) +25; Mastery 1 (Silent), Adapted from Core, p.146, R:P D:Sun T:Ind

Mentem

The Call to Slumber (ReMe 10) +39; Mastery 1 (Resistance), From Core p. 151, R:Voice. D:Mom T:Ind

Aura of Rightful Authority (ReMe 20) +38; From Core p. 151, R:Eye. D:Sun T:Ind

Circular Ward Against Spirits (ReMe 10) +38; From Core p. 151, R:Touch. D:Ring T:Circle

Posing the Silent Question (InMe 20) + 33, Mastery 1 (silent) minor flaw, Andros has to actually pose the question silently, he can't obtain information without forming the words, even if the effects are silent (others may be able to read his lips, or wonder what's he's saying). From Core p. 149, R:Eye. D:Mom T:Ind

Frosty Breath of the Spoken Lie (InMe 20) +32, minor flaw: the temperature drops noticeably in the vicinity, From Core p. 149, R:Eye. D:Conc T:Ind

Terram

Hauberk of Sublime Lightness (PeTe30) +34; From Societates p. 38, R:T D:Sun T:Ind, +2 Affect metal, unclear why it's Magnitude 25, should be 30, changed it to reflect this

Hardness of Adamantine (MuTe25) +39; From Societates p. 37 p. 129, R:T D:Sun T:Ind Base 4 + 2 Affects Metal

Bombastic Ballista of Vilano (ReTe25) +47; Mastery 2(0) (Precise Casting, Multicasting) +15 damage, Range:Voice D: Mom T:Ind, Base 15 + 2 Voice, otherwise as Sling of Vilano, Finesse roll to hit, Warping has produced: the stone is not merely hurled, but also shaped into a round projectie ideal for firing from a ballistae. A ghostly ballistae can be seen to appear to throw the stone and it is accompanied by a loud, immediately present, drumroll.

Unseen Spastic Arm (ReTe 10) +45; as Unseen Arm, but Sight range, Warping: the motions produced swing in arcs and jerky movement, like a warrior wielding a weapon, even for what should be a simple and gentle movement, adapted From Core p. 151, R:Sight. D:Conc T:Ind

Vim

Piercing the Magical Veil (InVi 20) +43; Derived From Piercing the Faerie Veil p. 158, R:P D:Conc T:Vision

Piercing the Faerie Veil (InVi 20) +44; Mastery 1 (Lab mastery) From Core p. 158, R:P D:Conc T:Vision

Piercing the Heights, Plumbing the Depths (InVi 25) +43 Derived From Piercing the Faerie Veil p. 158, R:P D:Conc T:Vision, but for Divine and Infernal regios

Numbness of the Gift (InVi 20) +43, R:Touch, D:Conc, T:Ind, detects if someone he touches has the Gift

See the Scale of Magical Power (InVi 15) +44; Mastery 1 (Lab mastery), as Sense the Scales of Divine Power (Through the Aegis and others), but with R:Pers, D:Conc, and +4 Vision. Andros can see Magical auras and gauge their strength.

See the Other Realms (InVi 25) +44 as See the Scale of Magical Power, but with + 2 Magnitudes to see two extra auras R:Pers, D:Conc, and +4 Vision. + 2 Magnitudes Andros can see Faerie/Divine/Infernal auras and gauge their strength.

Wizard's Reach (Corpus), (MuVi 40) +44, Mastery 1 Imperturbable Casting . R:Voice D:Mom T:Ind. Affects Co spells up to level 35. minor side effect - for the next hour the magus takes on the sigil of the magus who cast the spell being modified in addition to their own sigil. Adapted from Core, p.160

Wizard's Reach (Vim) (MuVi 40) +44, Mastery 1 Imperturbable Casting R:Voice D:Mom, T:Ind, Affects Vim spells up to level 35, Adapted from Core, p.160

Andros's Reach (Terram) (MuVi 45) +44, Mastery 1 Imperturbable Casting R:Touch D:Mom, T:Ind, Affects his Terram spells up to level 45, Adapted from Core, p.160

Gather the Essence of the Beast (ReVi 15) +49 From Core p.162, R:T, D:Mom, T:Ind

Opening the Intangible Tunnel (ReVi 15) + 49 From Core p.162, R:Arcane, D:Conc, T:Ind, Can send spells level 10 or less.

Circular Ward Against Demons (ReVi 10) +49 From Core p.162, R:Touch, D:Ring, T:Circle, keeps up to Might 15 demons out, by my reading (Base 0, +3 magnitudes for parameters, + 3 Magnitudes for Base = 10)

Sustaining the Demanding Spell for a Moon (ReVi 45) +49, R:Touch D:Moon, T:Ind, Affects his spells up to level 35, Adapted from Core, p.162

Aegis of the Hearth (ReVi 25) +50 From Core p.161, R:Touch, D:Year, T:Boundary

Background: As an apprentice it was discovered that Andros had a deficiency with penetration, making him unsuited for many of combat schools of house Flambeau, as a result he made the choice to join the Milites out of a want to continue pursuing the role of a warrior magus within the order. When it comes to his Milites oath Andros has a public and private position on the matter, publicly he expresses that the oath is a fantastic set of rules and structure that the rest of the order would do well to learn from, privately however he understands they are words, wondrous words no doubt but they can hardly speak and be heeded to in every single situation.

Andros is Headstrong, more than a few would say reckless, who is quick to step in where he believes someone is being treated unfairly, his stubborn and over-confident demeanour can often cause conflict for him and those around him despite his honest and good intentions. His main goal is to train an apprentice who shares similar values to himself and of course to be generally renowned as an outstanding member of the Milites and house Flambeau.

Advancement:

Immediate goals: Find Resonant materials for Intellego, Vim, Perdo, Terram, Ignem, Muto, Auram, Magic theory, Parma Magica, essentially all books he's going to read or write. He's set up adventures for this. Get MT to 7, ReCo to 37 or so before binding familiar. Get Teaching to 7 before 1130, as well as InVi to 30 so that Lab Total reaches 50 to Open Danton's Arts. Create many PeVi, Re, MuVi spells, use adventure xp to Master. Create his own version of the Bookstand of Hespera and The Tireless servant. With Danton's and familiar's help create Talisman. Acquire/requisition items of superior quality for enchantment: cloaks, armor, sword, lamps.
Expected Lab Total for the Opening of his Apprentice's Arts: InVi 36 + 10 MT +1 Int + 2 Lab + 5 Aura + 10 Simian Rex = 64, if Lady A helps, + 20 extra maybe? Immediate goals: Get Great weapon to 6, Parma to 8, Rego 22, Corpus 20, Concentration to 4-5, Magic Lore 5, Finesse 5, commission (or create himself, stat boosting spells), Master many spells. Find extra seasons to do all this stuff!

1100
Spring: Muto +15, Au +1, Co +1, Te+1, Vi +1 -> Mu 9[6], Au 5[1], Co 8[1], Te 10[1], Vi 5[1]
Summer: Muto +15, Au +1, Co +1, Te+1, Vi +1 -> Mu 11, Au 5[2], Co 8[2], Te 10[2], Vi 5[2]
Autumn: Co +15, In +1, Mu +1 -> In 5[1], Mu 11[1], Co 9[8],
Winter: Co +15, In +1, Mu +1 -> In 5[2], Mu 11[2], Co 11[2]
Aging roll, winter after 38: 1D10+2 = 4+2 = 6 -> 1 year apparent aging

1101
Spring: lab for longevity potion (31) - 10 days adventure 12 xp: artes liberals (5), great weapon (5), Corpus(2)
Summer: Corpus Summae (15), In(1), Mu (1)
Fall: muto summae (15) Au(1), Co (1), Te(1), vi (1)
Winter: muto summae (15), Au(1), Co (1), Te(1), vi (1)
aging roll:4 +4(age)-2(healthy features)-6(longevity potion)=0, no apparent aging

1102
Spring: corpus(15), In(1), Mu (1)
Summer: corpus(15), In(1), Mu (1)
Fall: single weapon (14)
Winter: Muto (10), Au(1), Co (1), Te(1), vi (1)
aging roll:3 +5 (age)-2 (healthy feature)-6(longevity potion)=0 no apparent aging

1103
Spring: MT (2)
Summer: MT (2)
Fall: MT (2)
Winter: MT (2), Ironhide spell
aging roll:7 +5(age)-2(healthy feature)-6(longevity potion)=4, apparent aging only

1104
Spring: MT (2)
Summer: read Houses and Tribunals, a beginners guide, +11 xp Order of Hermes Lore, +1 xp correspondence.
Fall: Adventure, 14 total xp, 5 on Leadership, 5 on Parma Magica, 4 on Awareness
Winter: read L15, Q15 Rego summae +15 to Re, +1 to Te, Co, Ig, Vi from Secondary Insight
aging roll:4 +5(age)-2(healthy feature)-6(longevity potion)=1, no change

1105
Spring: read Re 15/15 summae, +15 to Re, +1 to Co, +1 to Au, +1 to Ig, +1 to Te from Secondary Insight
Summer: read Penetration Summae 5/20, +20 xp Penetration
Fall: Adventure, read Te 15/15 summae, +15 to Te, +1 to Int, +1 to Mu from Secondary Insight
Winter: Install Lesser Expansion virtue in Lab, Greater Feature is now also a Lesser Focus, +2 MT exposure
aging roll:7 +5(age)-2(healthy feature)-1 (Magi Living standards) -6(longevity potion)=3, no change

1106
Spring: Read Re 15/15 summae, +15 to Re, +1 to Co, +1 to An, +1 to Ig, +1 to Te from Secondary Insight
Summer: Read The Deft spellcaster Finesse L5 Q20
Fall: Adventure to find Hidden Resources of Siderno, very short, read Read Stretching the Senses Intellego summae Level:15 Quality 15, +15 to Re, +1 to Co, +1 to An, +1 to Ig, +1 to Te from Secondary Insight
Winter: Read Stretching the Senses Intellego summae Level:15 Quality 15, +15 to Re, +1 to Co, +1 to An, +1 to Ig, +1 to Te from Secondary Insight
aging roll:3 +5(age)-2(healthy feature)-1 (Magi Living standards) -6(longevity potion)=-1, no change

1107
Spring: Read Re 15/15 summae, +15 to Re, +1 to Co, +1 to An, +1 to Ig, +1 to Te from Secondary Insight
Summer: read The Pride of Bonusagus Parma Magica Summae Level 7 quality 14, +1 correspondence, 15 xp to Parma
Fall: Adventures! +5 to Greatsword, Mastery 1 Ironhide, Mastery 1 Ward Against Heat and Flames, Mu +2 xp
Winter: read The Pride of Bonusagus Parma Magica Summae Level 7 quality 14, +1 correspondence, 15 xp to Parma
aging roll:4 +5(age)-2(healthy feature)-1 (Magi Living standards) -6(longevity potion)=0, no change

1108
Spring: Read Developing magical spells Magic Theory Summae Level 7 Quality 14, +1 Correspondence
Summer: Read Developing magical spells Magic Theory Summae Level 7 Quality 14, +1 Correspondence
Fall: Further adventure to uncover Hidden Resources, read L15, Q15 Re summae, +15 Re, +1 to Co, +1 to An, +1 to Ig, +1 to Te from Secondary Insight
Winter: Read The Magical Realm: An introduction to its inhabitants Magic Lore Summae Level 5 Quality 20
aging roll:5 +5(age)-2(healthy feature)-1 (Magi Living standards) -6(longevity potion)=1, no change

1109
Spring: Invented Lifting the Dangling Puppet (ReCo 15), Seven League Stride (ReCo 30) from Lab Texts, Estimated Lab total, ReCo 29, +1 Int, +6 MT, +5 Aura, +7 Lab= 48, +2 Re exposure
Summer: Further adventure to uncover Hidden Resources, Adventure to find resonant materials for Corpus books, Tribunal adventure, 25 xp: Mastery 1 Fast Cast Seven League Stride spell, Magic Theory 5 xp, Order of Hermes lore 5 xp, Leadership 5 xp, Rego 5 xpRead Stretching the Senses Intellego summae Level:15 Quality 15, +15 In, +1 to Co, +1 to An, +1 to Ig, +1 to Te from Secondary Insight
Fall: Invented Whispers Through the Black Gate (InCo 15), The Inexorable Search (InCo 20) from lab texts, Invent InCo 5 spell, Lab total, InCo 24, +1 Int, +6 MT, +5 Aura, +7 Lab= 43, +2 In exposure
Winter: Invented Assume the Stature of the Giants of Eld (MuCo 10), personal version of The Blessings of Starkad (MuCo 20), Estimated Lab total, MuCo 29 + 14 mmf, +1 Int, +6 MT, +5 Aura, +7 Lab= 62, +2 Mu exposure
aging roll: 9 + 5 Age - 2 Healthy Feature - 1 Magi Living standards - LR 6= 5, no change

1110
Spring: Be taught Latin by Markus in unused Teaching Lab + 25 xp gain limit
Summer: read L19, Q12 Re summae, Further adventure to uncover Hidden Resources, Re + 12, +1 to Co, +1 to An, +1 to Ig, +1 to Te from Secondary Insight
Fall : Read L19, Q12 Re summae, +1 to Co, +1 to Vim, +1 to Ig, +1 to Te from Secondary Insight
Winter: read Developing magical spells Magic Theory Summae Level 7 Quality 14, +1 Correspondence
Aging roll= 0+ 5 Age - 1 Magi Standards - 2 Healthy Feature - 6 LR = -4. No change.

1111
Spring: Be taught Teaching by Markus in unused Teaching Lab + 26 xp, adventure to Siderno
Summer: Read Humours and their Diversion Quality 16 by Aurthor ex Miscellanea, +16 Co, +1 To Re, + 1 to Mu from Secondary Insight
Fall : Quest to obtain resonant materials for Corpus books, Write tractatus on Corpus, 5 xp to Mastering Shriek of the Impending Shafts
Winter: Quest to obtain resonant materials for Rego books, Write tractatus on Rego, 5 xp to Mu, 2 to Leadership
Circle of stamina results: 5 Warping, +4 Sta, + seed is potent once again
Aging roll = [url=http://roll.coyotecode.net/lookup.php?rollid=162989]_: 1D10 = [10] = 10
[/url] + 5 age- 2Healthy Feature, - 2 Magi Summer Covenant standards - 6 LR = -5, no change

1112
Spring: read L19, Q13 Re summae, +13 Re, +1 to Co, +1 to Vim, +1 to Ig, +1 to Te from Secondary Insight
Summer: read L19, Q13 Re summae, +13 Re, +1 to Co, +1 to Vim, +1 to Me, +1 to Te from Secondary Insight Adventure, 32 xp Leadership 5, Parma Magica 5, Mastery Veil of Invisibility 5, Great Sword 5, 5 Rego, 5 Magic Theory, 2 Organization Lore:OoH
Fall: read L19, Q13 Re summae, +13 Re, +1 to Co, +1 to Vim, +1 to Me, +1 to Te from Secondary Insight
Winter: Quest to obtain resonant materials books, Write tractatus on Corpus, Adventure, 7 xp: Rego 3, Corpus 4
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=165012]_: 1D10 = [3] = 3
[/url] + 5 Age -6 LR -2 Healthy Feature - 2 Magi standards = -2 , no change

1113
Spring: read L19, Q13 Re summae, +13 Re, +1 to Co, +1 to Vim, +1 to Ig, +1 to Te from Secondary Insight
Summer: Quest for familiar, Refine lab, make Antechamber Greater Focus, adventure 6 xp: 5 Parma, 1 Leadership
Fall: Quest for familiar, Class on Teaching with Markus in Teaching Lab, +28 xp Teaching
Winter: Write Rego tractatus, adventure to find resonant materials, 6 xp: Mastery Lamp Without Flame (Lab Mastery), 1 OoH Lore
Aging roll: 6 age - 2 Magi - 2 healthy - 6 LR + [url=http://roll.coyotecode.net/lookup.php?rollid=166196]_: 1D10 = [9] = 9
[/url] = 5, no change

1114
Spring: read Read Healing SQ 14 Co tractatus +14 Co, +1 to Re, +1 to Int, from Secondary Insight
Summer: Class on Teaching with Markus in Teaching Lab, +28 xp Teaching, Adventure for Rego materials
Fall: Read Rego for Apprentices Q14, +14 Rego, +1 to Co, +1 to Vim, +1 to Me, +1 to Te from Secondary Insight
Winter: Quest for familiar +Binding, adventure, 5 xp to Rego,
Aging roll (new and improved with Bronze cord) = +6 + [url=http://roll.coyotecode.net/lookup.php?rollid=167849]_: 1D10 = [3] = 3
[/url] -6LR- 2 Healthy locale - 2 magi standards - 2 Food and wine - 3 Bronze cord = -6, no change

1115
Spring : Teach Simian Rex +26 Magic Theory, +2xp on Teaching exposure
Summer : Read Stretching the Senses Intellego summae Level:15 Quality 17, +17 xp Int, +1 to Co, +1 to Vim, +1 to Me, +1 to Te from Secondary Insight
Fall : Invent Piercing the Magical Veil, Piercing the Faerie Veil from texts, + 2 MT
Winter: Invent The Call to Slumber (ReMe 10), Aura of Rightful Authority (ReMe 20) + some other ReMe 10 from Lab Texts, Lab total TeFo 25 + 5 Aura + 1 int + 7 MT + Lab +11 (+8 spells/+1 Re/+2 GQ) + 5 Simian Rex's aid? +2 MT
Andros's Aging roll: +6 age + [url=http://roll.coyotecode.net/lookup.php?rollid=168209]_: 1D10 = [6] = 6[/url] -2 Magi standards - 2 Healthy location - 2 Food/wine - 3 familiar - 6 LR = -3, no change

1116
Spring : Quest to obtain resonant materials for books, Write Corpus Tractatus, 2 adventures, 12 xp, 5 mastery The Call to Slumber (Magic Resistance), 5 Parma, 2 Leadership
Summer : Read Creo 15/17 summae +17 xp Creo, +1 to Co, +1 to Vim, +1 to Me, +1 to Te from Secondary Insight
Fall : Quest to obtain resonant materials for books, Write Teaching Tractatus, Adventure 4 xp Awareness
Winter: Scheduled: Read Creo Summae L15Q17 +17 xp Creo, +1 to Co, +1 to Vim, +1 to Me, +1 to Te from Secondary Insight
Andros's Aging roll: +6 age + [url=http://roll.coyotecode.net/lookup.php?rollid=169616]_: 1D10 = [7] = 7
[/url] -2 Magi standards - 2 Healthy location - 2 Food/wine - 3 familiar - 6 LR = -2, no change

1117
Spring: Quest to ascertain Ouragan's fate, Teach Simian Rex +26 MT, adventure 7 xp: +5 Mastery Lifting the Dangling Puppet, 1, Multicast, 2 xp Concentration
Summer : Read Vim Summae The Pure form Level:15 Quality 17 +17 xp Vim, +1 to Mu, +1 to Re, Secondary Insight
Fall : Read Uncovering the Bones of the Earth Terram summae Level:15 Quality 17, +17 Te +1 to Mu, +1 to Re, Secondary Insight
Winter: LR for Lady A, expected Lab Total: CrCo 28 + 8 MT + 1 Int + 5 Aura + 3 Lab + 7 Simian Rex + 14 Lady A assistance = 66. +14 to Aging rolls, spend 7 pawns of CrCo; +2 xp MT. Roll for Lab Warping: [url=http://roll.coyotecode.net/lookup.php?rollid=170647]_: 1D10 = [6] = 6
[/url], no shenanigans, Andros spends 2 Cr, 1 Co of his stash, Danae spends 4 from her stash to pay for the Ritual
Andros's own aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=170648]_: 1D10 = [6] = 6
[/url] + 6 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = -3 nothing happens

1118
Spring: Invent spells with Lady A's help: TeFo: ReTe 34 + 1 int + 7 MT +11 Lab + 7 Simian Rex + 14 Lady A + 5 Aura = 79, +2 MT xp: Ballista of Vilano (ReTe 25. + 15 damage Voice Range, 20 pace increment), Distant Arm (ReTe 10, as Unseen Arm with R: Sight). Roll for Warping: [url=http://roll.coyotecode.net/lookup.php?rollid=171763]_: 1D10 = [1] = 1
oops, Warping of the spells, roll [url=http://roll.coyotecode.net/lookup.php?rollid=171764_: 1D10 = [1] = 1
[/url], Sigil is very exaggerated, it becomes a significant part of the spell. Hmmph, Andros has no Sigil on the sheet. We'll remedy that.
Summer : read The Pride of Bonusagus Parma Magica Summae Level 7 quality 14, +1 correspondence +15 Parma Magica, adventure
Fall : Quest to obtain resonant materials for Terram books, Write Terram Tractatus, 8 xp, wrote Te tractatus, Mastery 1 Bombastic Ballista (precise casting), 3 xp to Great Weapon
Winter: Read Stretching the Senses Intellego summae Level:15 Quality 17, +17 to Intellego, +1 to Co, +1 to Vim, +1 to Me, +1 to Te from Secondary Insight
Andros's own aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=172202]_: 1D10 = [4] = 4
[/url] + 6 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = -5 nothing happens

1119
Spring: Invent spells from Library: Posing the Silent Question (InMe 20) Frosty Breath of the Spoken Lie (InMe 20) TeFo: InMe 18 + 1 int + 7 MT + 10 Lab + 8 Simian Rex + 5 Aura - 6 (3 days over 10) 43, Faerie ingredients shenanigans: [url=http://roll.coyotecode.net/lookup.php?rollid=172970]_: 1D10 = [1] = 1
Again!! [url=http://roll.coyotecode.net/lookup.php?rollid=172971_: 1D10 = [2] = 2
[/url] Effect has a minor flaw, aghh! Adventure for 7 xp: 5 Great Sword, 2 Leadership
Summer : Read Stretching the Senses Intellego summae Level:15 Quality 17 + 3 Book Learner! +1 to Co, +1 to Vim, +1 to Me, +1 to Te from Secondary Insight
Fall : , Read Stretching the Senses Intellego summae Level:15 Quality 17 + 3 Book Learner! +1 to Co, +1 to Vim, +1 to Me, +1 to Te from Secondary Insight; 2 Adventures, will take xp from adventure, 15: Great Weapon 5, Rego 5, 5 Leadership
Winter: Quest to obtain resonant materials for Terram books, Write Terram Tractatus many adventures: 7 Anna's inheritance, 8 Anna's vis quest, Fertility cave 8, resonant material quest 7xp, wedding 7 = 37! 4 Great weapon, 5 Parma magica, 5 Leadership, 5 mastery Doublet of Impenetrable Silk 1 (Fast cast), 5 Rego, 5 Intellego, 5 Mastery Piercing the Faerie veil 1 (Lab mastery), 3 Co
Andros'a aging roll:
[url=http://roll.coyotecode.net/lookup.php?rollid=173139]_: 1D10 = [3] = 3
[/url] + 6 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 6 nothing happens

1120
Spring: Read Vim Summae The Pure form Level:15 Quality 17, +20 Vim, +1 Int, +1 Re, 1 adventure
Summer : Quest to obtain resonant materials, Write Terram Tractatus, Adventure: 9 xp: 5 Parma, 4 Rego
Fall : ,Quest to obtain Hidden Resources, Write Great Weapon Tractatus, Adventure: 7 xp: 4 Rego, 3 Intellego
Winter: Invent Spells: Sight of the Molting Magus InCo 25, Physician's Eye InCo 5; Lab Total is InCo 32 + 1 Int + 7 MT + 5 Aura + 10 Lab + 8 Simian Rex assist = 63, just enough. Warping shenanigans: [url=http://roll.coyotecode.net/lookup.php?rollid=175558]_: 1D10 = [1] = 1
not again! Warping roll: [url=http://roll.coyotecode.net/lookup.php?rollid=175559_: 1D10 = [2] = 2
[/url] , Effect has a minor flaw, aghh! also for Physician's Eye. +2 MT
Andros'a aging roll:
[url=http://roll.coyotecode.net/lookup.php?rollid=175556]_: 1D10 = [10] = 10
[/url] + 6 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 9 nothing happens

1121
Spring: Read Vim Summae The Pure form Level:15 Quality 17, +20 Vim, +1 Int, +1 Re,
Summer Read Vim Summae The Pure form Level:15 Quality 17, +20 Vim, +1 Int, +1 Re,
Fall : Read Penetration Summae L5 Q 20, +23 xp
Winter:: Write Magic theory Tractatus, Quest for resonant items for MT books: 2 adventures 8+9 = 17 xp, adventures take 30 days, will not finish his MT tractatus, boo! Int +5, Vim 5, +5 Rego, +2 Parma
Andros'a aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=178510]_: 1D10 = [2] = 2
[/url] + 6 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 7 nothing happens

1122
Spring: Finish Magic Theory tractatus, 2 adventures 8+9 = 17 xp, adventures take 30 days, +5 Parma, +5 Great weapon, +5 Finesse, +2 Awareness
Summer Read Muto summae Changes Level 19 quality 11 =3 = 14 Mu, +1 Vim, +1 Me, +1 Co, +1 Te
Fall : Read Muto summae Changes Level 19 quality 11 =3 = 14 Mu, +1 Vim, +1 Me, +1 Co, +1 Te
Winter:: Invent Spells: Numbness of the Gift 20, Sense the Scale of Magical Power InVi 15 (as Sense the Scale of Divine Power, but R: P, D: Conc, +4 Vision), InVi is 29 + 1 Int + 7 MT + 5 Aura + 8 SRex + 10 Lab + 15/16 Lady A assistance, done, Warping shenanigans:[url=http://roll.coyotecode.net/lookup.php?rollid=179894]_: 1D10 = [10] = 10
[/url], none, finally! +2 MT
Andros'a aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=179893]_: 1D10 = [6] = 6
[/url] + 6 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 3 nothing happens

1123
Spring: Read Muto summae Changes Level 19 quality 11 = 14 + +1 Vim, +1 Me, +1 Co, +1 Te
Summer Read Muto summae Changes Level 19 quality 11 = 14 + +1 Vim, +1 Me, +1 Co, +1 Te
Fall : Read Penetration Summae L5 Q 20, +23 xp
Winter:: Write Great Weapon Tractatus, Quest for resonant items for books: adventure, 5 xp to Mastery of Posing the Silent Question
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=181819]_: 1D10 = [3] = 3
[/url] + 7 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 5 nothing happens

1124
Spring: Read perdo summae On the Advantages and Acceleration of Atrophy Level:15 Quality 17 +3=20 Perdo +1 Vim, +1 Me, +1 Co, +1 Te, adventure
Summer Read perdo summae On the Advantages and Acceleration of Atrophy Level:15 Quality 17 +3=20 Perdo +1 Vim, +1 Me, +1 Co, +1 Te
Fall : Read MT observations regarding developing magical spells Hermagoras commentary quality13 +3 = 16 xp MT
Winter:: Write Muto Tractatus, Quest for resonant items for books: adventure, 5 xp, +1 Vim, 4 Great Weapon
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=182958]_: 1D10 = [10] = 10
[/url] + 7 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 8 nothing happens

1125
Spring: Taught Teaching in Teaching Lab by Markus, +30xp Teaching + 1 Correspondence
Summer Read #1 MT Author tractatus Q16, +3 +1 Correspondence
Fall : Read The Essence of Power Level 18, Quality 13 Vim summae +3 +1 Correspondence,, + 1 Rego, +1 Mu
Winter::: Write Parma Magica tractatus, Quest for Resonant materials, Quest to explore Regio, lasted 29 days, 8+9 xp= Great Sword 5, Parma Magica 5, 5 Mastery Measure the Scale of Magical Power (Lab Mastery), 2 MT, the tractatus needs 1 more month to finish
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=184497]_: 1D10 = [2] = 2
[/url] + 7 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 6 nothing happens

1126
Spring: Read #2 MT Author tractatus Q16, +3 +1 Correspondence
Summer Invent spells: Wizard's Reach (Corpus) 40, MuVi total: MuVi 34 + 1 Int + 8 MT + 10 Lab + 6 Aura + 10 Simian Rex + 17 Lady A aid = 86, done. Warping shenanigans, [url=http://roll.coyotecode.net/lookup.php?rollid=186880]_: 1D10 = [1] = 1
Again!!! [url=http://roll.coyotecode.net/lookup.php?rollid=186881_: 1D10 = [4] = 4
[/url], minor side effect, +2 MT
Fall : Invent spells : Leap of the Homecoming (ReCo 35) from Lab Texts, ReCo 39 + 1 Int + 8 MT + 11 Lab + 6 Aura + 10 Simian Rex + 12 Similar spell, Flee or Fly, you Fool! (ReCo 25) Base 15, R: Voice +2 D: M, T: Ind. need 85 to do in 1 season, has 87. Warping shenanigans, [url=http://roll.coyotecode.net/lookup.php?rollid=186882]_: 1D10 = [2] = 2
[/url], not quite, no shenanigans this time! +2 MT
Winter: Finish Parma Magica tractatus, Quest for Resonant materials, Quest to explore Regio, Wedding, 8days/5xp, 13 days/7xp, 16days/8 xp = 20 xp, finish tractatus, 5 Mastery Wizard's Reach (corpus) Imperturbable Casting, 5 Parma magica, 5 Concentration, 5 Mastery Fast Cast Flee or Fly You fool
Aging roll:[url=http://roll.coyotecode.net/lookup.php?rollid=187313]_: 1D10 = [3] = 3
[/url] + 7 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 5 nothing happens

1127
Spring: Read #3 MT Author tractatus Q16, +3 +1 Correspondence
Summer Read The Essence of Power Level 18, Quality 13, Vim summae. +3 + 1 Correspondence, + 1 Mu, +1 Re Adventures: Anna's vis quest 9, Aegis regio exploration 9, Milites 8, resonant materials 4 = 30, +5 Parma, +5 Vim, +5 Muto, +5 Rego, +5 Mastery Bombastic Ballista of Vilano, 5 Concentration
Fall : Read The Essence of Power Level 18, Quality 13 Vim summae +3 +1 Correspondence, + 1 Rego, +1 Mu
Winter: Invent spells Wizard's Reach (Vim) 40: Lab Total: MuVi 35 + 1 Int + 9 MT + 6 Aura + 10 Lab + 10 Simian Rex + 8 similar spell = 79. Night owl routine +1, Faerie shenanigans [url=http://roll.coyotecode.net/lookup.php?rollid=189262]_: 1D10 = [5] = 5
[/url] , nope! +2 MT
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=189264]_: 1D10 = [5] = 5
[/url] + 7 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 3 nothing happens

1128
Spring: Taught Teaching in Teaching Lab by Markus, +30xp Teaching + 1 Correspondence
Summer Read Prying the secrets of the hidden worlds Level 18 Quality 12 + 3 = 15 xp, +1 Vim, +1 Me, +1 Co, +1 Te
Fall : Read Prying the secrets of the hidden worlds Level 18 Quality 12 + 3 = 15 xp, +1 Vim, +1 Me, +1 Co, +1 Te
Winter: Adventures: Quest for Resonant Materials 7xp, Quest to explore Regio Hook 5xp, Mercere House Quest 8xp, Faerie Knight nuisance adventure 4xp = 24, 5 Parma Magica, 5 Vim, 3 Muto, Te 2, 5 Mastery Bombastic Ballista, 3 Concentration, 1 Leadership
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=191820]_: 1D10 = [6] = 6
[/url] + 7 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 3 nothing happens

1129
Spring: Taught Teaching in Teaching Lab by Markus, +30xp Teaching + 1 Correspondence
Summer Read Prying the secrets of the hidden worlds Level 18 Quality 12 Intellego +3, +1 Vim, +1 Me, +1 Co, +1 Te
Fall : Read Intellego for Apprentices Q16 +3 +1 Vim, +1 Me, +1 Co, +1 Te
Winter: Read Magic Theory for Apprentices vol.1 by Anna Q16 +3 +1 Correspondence
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=193517]_: 1D10 = [4] = 4
[/url] + 7 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = - 4 nothing happens

1130
Spring: Adventure - gain apprentice, Quest for resonant materials, 6 +4 =10 xp, Parma + 3, Vim 3, Intellego 3, Re 1
Summer Read Vim for Apprentices vol. 1 Q16+3 +1 Correspondence, +1 Re, +1 Mu, supervise Apprentice teaching
Fall : Open the Arts of Apprentice, LT = InVi 38 + 9 MT + 1 Int + 6 Aura + 11 Familiar = 63, should have no problems, +2 MT, Open Arts
Winter: Read Workings of the human Body Level:20 Quality 11, +3, + 1 Mu, +1 Re, adventure 9 days, take xp from book
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=195639]_: 1D10 = [8] = 8
[/url] + 7 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR = 0 nothing happens

1131
Spring: Install Palatial Feature in Lab, +2 MT
Summer Install Palatial Feature in Lab, +2 MT, adventure 8 xp: +3 Rego, 5 Mastery 1 Imperturbable Casting Wizard's Reach(Vim)
Fall : Read Induce Others to do Your Will Q16 Rego + 3, +1 Vim, +1 Me, +1 Co, +1 Te
Winter: Teach Apprentice Secondary Insight in Teaching Lab, Teaching total: 12 Teaching 1-on-1 +9 one-on-one+ 2 Com+5 Good Teacher+3 Lab+5 Apt Student=36; need 21(base)+9 Hermetic Major virtue+ 2 Minor Hermetic x 36… +2 Teaching
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=196792]_: 1D10 = [10] = 10
[/url] + 7 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR =-8, nothing happens

1132
Spring: Teach Apprentice Magic Theory, +2 Teaching
Summer Read Rational structure of magic Q17 MTxp +3+1 Correspondence
Fall : Read On Moving Things Gracefully Q16 Rego +3, +1 Vim, +1 Me, +1 Co, +1 Te, adventure, short, take points from study
Winter: Invent spells Andros's Reach (Terram) MuVi 45, R:T, D:Mom, T:Ind, affects up to his 45th level Terram spells , MuVi 38 + 3 Int + 10 MT + 6 Aura + 12 Lab + 12 Simian Rex + 8 similar spell + early riser lab routine= 90, Warping shenanigans: [url=http://roll.coyotecode.net/lookup.php?rollid=198346]_: 1D10 = [5] = 5
[/url], none! +2MT
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=198347]_: 1D10 = [1] = 1
gahh [url=http://roll.coyotecode.net/lookup.php?rollid=198348_: 1D10 = [6] = 6
[/url] + 7 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR - 1 Regimen - 1 Palatial Lab =2, nothing happens

1133
Spring: Teach Apprentice mmf Self-Transformation, +2 Teaching, Target is 15 + 3/existing Hermetic minor virtue + 9/existing Major Hermetic virtue, Neleos has Cyclic magic, aff with Perdo and Secondary Insight (the others are Inherited) , target is 30. Andros has 9+2 Teaching + 1 one on one spec. + 3 Teaching bonus + 6 Teaching one on one + 2 Com + 5 Good teacher + 2 Lab + 5 Neleos is an Apt Student, done!
Summer read Instant Travels Q16 Rego xp +3+1 Vim, +1 Im, +1 Co, +1 Te,
Fall : Invent spells: Sustaining the Demanding Spell for a Moon, ReVi 45 Base 5 R:T, D:Moon, T:Ind, by my reading, spells up to level 35 ReVi Lab total: ReVi 43 +10 MT + 3 Int + 13 Lab + 6 Aura + SRex 12 + Neleos 9= 96 - 4 adventure lasting 12 days = 92; Warping shenanigans: [url=http://roll.coyotecode.net/lookup.php?rollid=200124]_: 1D10 = [10] = 10
[/url] none! , + 9xp adventure: 5 Mastery Andros's Reach Terram (Imperturbable Casting), 4 Parma
Winter:: Read Controlling Spirits Q16 Rego xp +3+1 Vim, +1 Im, +1 Co, +1 Te,
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=200507]_: 1D10 = [1] = 1
, [url=http://roll.coyotecode.net/lookup.php?rollid=200508_: 1D10 = [5] = 5
[/url] + 8 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR - 1 Regimen - 1 Palatial Lab =1, nothing happens

1134
Spring: Teach Apprentice Rego, +2xp Teaching
Summer Lab Work: Invent Intellego spells: See the Other Realms InVi 25, Piercing the Heights, Plumbing the Depths InVi 25, Lab Total required is 100, InVi 38 + 3 Int + 10 MT +6 Aura + 13 Lab + Similar spells + 9 total + familiar 12 + Neleos 9 = 100 exactly! Warping shenanigans Warping shenanigans: [url=http://roll.coyotecode.net/lookup.php?rollid=202081]_: 1D10 = [9] = 9 [/url] none! , + 2xp MT
Fall : Invent spells : Arcane Tunnel (Core) ReVi 15, Circular Ward Against Demons ReVi 10, Gather the Essence of the Beast ReVi 15 and Aegis of the Hearth 25 (from Lab Texts) Has ReVi Lab Total: ReVi 44+ Int 3 + MT 10 + Aura 6 + Lab 13 + Neleos 9 + Srex 12 = 97, done, Warping shenanigans: [url=http://roll.coyotecode.net/lookup.php?rollid=202412]_: 1D10 = [7] = 7
[/url] , none +2xp MT
Winter: Read Workings of the human Body Level:20 Quality 11, +3, + 1 Mu, +1 Cr, Adventure
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=202413]_: 1D10 = [6] = 6
[/url] + 8 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR - 1 Regimen - 1 Palatial Lab =-3, nothing happens

1135
Spring: Read Muto Tractatus Transformations in insects Q12 +3, adventure, +1 Ig, +1 im, +1 Te, + 1 vim
Summer Lab Work: Invent MuIg(Te) Spells Ig(Te) lab total 29 + 3 Int + 10 MT +6 Aura + 12 Lab + Neleos 9 + Srex 12 = 81 Trapping the Fire variant MuIg(Te) 30 R:V D:Conc T:Part +1 size, Hornet Fire MuIg 10 as Core Warping shenanigans: [url=http://roll.coyotecode.net/lookup.php?rollid=203993]_: 1D10 = [3] = 3
[/url] none! +2 Mu xp
Fall : Invent spells: Reinvent Sight of the Molting Magus InCo 25, and Invent The Whole from the Part InCo 20. InCo Lab Total = 39 + 3 Int + 10 MT +6 Aura + 12 Lab + Neleos 9 + Srex 12 + 5 Similar spell, need 90, done, Warping shenanigans:[url=http://roll.coyotecode.net/lookup.php?rollid=203994]_: 1D10 = [4] = 4
[/url] , none + 2 MT xp
Winter: Teach Neleos Muto, +2 Teaching
Aging roll: [url=http://roll.coyotecode.net/lookup.php?rollid=203995]_: 1D10 = [1] = 1
oops! [url=http://roll.coyotecode.net/lookup.php?rollid=203996_: 1D10 = [4] = 4
[/url] + 8 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine-3 familiar bond- 6 LR - 1 Regimen - 1 Palatial Lab =-1, nothing happens

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