Arduino

HISTORY
Arduino was born into a family belonging to the covenfolk of the venerable covenant of Verdi, he grew unnoticed in that secret valley like a normal boy until his gift’s manifestation. Oliverius, a resident magus there, claimed him as his apprentice just before transferring to another Covenant in the southern Italy. Arduino feels the pressure due to his family's expectations, which continues to maintain contact and follow his progress as a future magus from Verdi.

Current Year: 1141

Characteristics: Int +5, Per 0, Pre 0, Com +4, Str 0, Sta +1, Dex +2, Qik -2
Size: -1
Age 28(21, Unaging)
Decrepitude 0

Warping 1 
(0)
Confidence: 1(16)
Virtues: The Gift; Hermetic Apprentice; Affinity with Magic Theory; Affinity with CreoP; Affinity with Terram; Apt Student; Book learner; Puissant in Craft; Cautious Sorcerer; Major Magical Focus in Metals; Unaging; Inventive GeniusP, Puissant on Magic TheoryP.
Flaws: Ambitious (Major); Covenant Upbringing; Close Family Ties (1 notch); Slow Caster; Blatant Gift; Small Frame.
P= Acquired in play
Personality: Ambitious +6
Combat: Dodge Init +1 Atk n/a Dfn +4 Dmg n/a
Soak: +1 
Fatigue levels: OK, 0, -1, -3, -5, unconscious.
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)

Abilities: Area Lore: Verdi 2, Artes Liberales 1, Athletics (run) 1, Awareness (combat) 2, Craft: Blacksmith 4(21)+2, Craft: Goldsmith (jewels) 4(15)+2, Folk Ken (magi) 1, Italian 5 (Sardinia Accent), Latin (Hermetic usage) 4(5), Magic Theory (magic items) 10(10)+2, Organization Lore: Order of Hermes (magic items) 1, Parma Magica (Terram) 5(2), Philosophiae (Verditius Runes) 4(22), Swim (long distance) 2, Verditius Cult Lore 2(14)

Arts: Cr 13(11), In 10(6), Mu 8(4), Pe 12(5), Re 14(1).
Forms: Co 7, Ig 7, Me 10(6), Te 18, Vi 8(5).

Spells

Chirurgeon's Healing Ring CrCo 25
Aura of Rightful Authority ReMe 20
Call to Slumber ReMe 10
Metal of Viscid Clay MuTe20
Rusted decay of Ten-score Years PeTe10
Obliteration of the Metallic Barrier PeTe20
Wielding the Invisible Sling ReTe10

Vis

At 1141 distribution

Technique Quantity/Realm Form Quantity/Realm Form Quantity/Realm
Cr 45 An 0 Ig 0
In 1 Aq 0 Im 0
Mu 1 Au 0 Me 2
Pe 3 Co 5 Te 42
Re 8 He 0 Vi 0
Vis of Account 96

Possessions

Lab Texts for magic items: Statuette of Instant Refuge, Charm Against the Rain, The Animated Stand, The Garbage Collector.

Correspondance

Craft: Goldsmith, Magic Theory.

Advancement

1122
Spring: Arts opened
Summer: Learn Latin XP 23 and Artes Liberales XP 5 from Markus
Autumn: Learn MT from Markus XP 28
Winter: Learn Blacksmith from Alexander the Blacksmith XP 15

1123
Spring: Class on MT with Mentor MT(6, capped)
Summer: Class on MT with Oliverius MT(29)
Autumn: Read MT summa “Developing magical spells" MT(17)
Winter: Read Muto summa "Transforming Plato: Mutations on the Perfect Form” Muto(20)

1124
Spring: Class on MT with Oliverius MT(29)
Summer: Read MT summa "Principae Magica” MT(9)
Autumn: Read MT summa "Principae Magica” MT(9)
Winter: Read Creo summa "The Art of Becoming” Creo(20)

1125
Spring: Class with Oliverius Verditius Cult Lore(29)
Summer: Read Rego summae "Craftsman's Handbook” Re(28, capped)
Autumn: Read Terram summae "Uncovering the Bones of the Earth” Te(20)
Winter: Class on Philosophiae with Marcus Philosophiae(34)

1126
Spring: Class with Oliverius (Affinity with Creo teached)
Summer: Assist in lab MT 2xp
Autumn: Assist in lab MT 2xp
Winter: Enchant the Ring of Theodorus MT 2xp

1127
Spring: Class with Oliverius on Terram 26xp
Summer: Assist in lab MT 2xp
Autumn: Read Perdo summa "Destruction and Decay” Perdo 21xp
Winter: Enchant the Stick of the Magic Jeweler MT 2xp

1128
Spring: Class with Oliverius on Terram 24xp (reach limit)
Summer: Read Intellego summa The art of discovery 21 (reach limit)
Autumn: Read Mentem summa The human mind and its depths 21 (reach limit)
Winter: Read Mentem summa The Willfulness of Memory 20

1129
Spring: Learn spells from Oliverius (highest applicable LT 61): METAL OF VISCID CLAY MuTe20, RUSTED DECAY OF TEN-SCORE YEARS PeTe10, OBLITERATION OF THE METALLIC BARRIER PeTe20, WIELDING THE INVISIBLE SLING ReTe10.
Summer: Open item for Oliverius MT 2xp
Autumn: Train blacksmith with Alexander 17xp
Winter: Read Vim summa Book of the Four Realms 21xp, "Wizard's Acumen" ritual x2 (Int from +3 to +5)

1130
Spring: Class with Oliverius on Rego 28xp
Summer: Open item for Oliverius MT 2xp
Autumn: Read Ignem summa Art of the Flambeaux 28xp
Winter: Read Corpus summa Manual of Health 28xp, Adventure (3 CP)

1131
Spring: Class with Oliverius on Creo 28XP
Summer: Aid Oliverius in lab MT 2XP
Autumn: Read Intellego summa "Stretching the Senses" 20XP
Winter: Read Vim summa "The Pure form" 20XP, Adventure (1CP)

1132
Spring: Class with Oliverius on Rego 28XP
Summer: Read Creo summa "The Art of Becoming” 20XP
Fall: Class with Anvy in goldsmith in Teaching Lab 30XP
Winter: Class with Anvy in goldsmith in Teaching Lab 30XP

1133
Spring: Class with Oliverius on Terram in Teaching Lab 31XP, "Rogue's Tongue" ritual x2 (Com from 0 to +2)
Summer: Read Intellego summa "Stretching the Senses" 20XP
Fall: Aid Oliverius in Lab 2XP
Winter: Aid Oliverius in Lab 2XP

1134
Spring: Class with Oliverius on Perdo in Teaching Lab 31XP
Summer: Read Mentem summa "The Willfulness of Memory" 20XP
Fall: Read Rego summa "The Magus' Craft" 20XP, Adventure (1CP)
Winter: Aid Oliverius in Lab MT 2XP

1135
Spring: Class with Oliverius on Perdo in Teaching Lab 31XP
Summer: Aid Oliverius in Lab MT 2XP
Fall: Aid Oliverius in Lab MT 2XP
Winter: Read Muto summa "Transforming Plato" 20XP

1136
Spring: Familiarize with Taurus' lab MT 2XP
Summer: Study Terram summa "Beneath our Feet" 13XP
Fall: Craft the STATUETTE OF THE INSTANT REFUGE magic item as gauntlet test MT 2XP
Winter: Class with Oliverius on Parma Magica 31XP

1137
Spring: Read "The Magus' Armor" summa Parma Magica 23XP
Summer: Read "The Magus' Armor" summa Parma Magica 23XP
Fall: Class with Mentor on Philosophiae 38XP
Winter: Invent ReMe spells from lab texts LT 43: Call to Slumber (ReMe 10), Aura of Rightful Authority (ReMe 20). Rego 2XP
Vis earned: 1 Creo, 1 Perdo, 1 Terram, 1 Mentem.

1138
Spring: Learn Inventive Genius from Aurthor, Ibis uses his power Grant Puissant on MT on Arduino
Summer: Class with Anvy in blacksmith 34XP
Fall: Lab work (craft 5 charms against rain for House Mercere) 3XP MT
Winter: Lab work (invent Chirurgeon's Healing Ring from Lab Text) 3XP MT
Vis earned: 1 Creo, 1 Intellego, 1 Muto, 8 Rego, 1 Aquam, 1 Corpus, 1 Herbam.

1139
Spring: Read Creo Summa "Let there be Magic" 13XP, Ibis uses his Grant Improved Characterists power for 2 pawns of vis (Com from +2 to +3)
Summer: Read Creo Summa "Let there be Magic" 13XP
Fall: Lab Work (Craft 2 Statuettes of Instant Refuge) MT 3XP
Winter: Lab Work (Craft 2 Statuettes of Instant Refuge) MT 3XP, The Rogue's Tongue ritual (Warping +1, Com from +3 to +4)
Vis earned: Account 20, Cr 11, Pe 1, Me 1, Te 1.
Vis expended: Aq 1, He 1.

1140
Spring: Lab Work (Craft 2 Statuettes of Instant Refuge) MT 3XP
Summer: Lab Work (Craft 2 Statuettes of Instant Refuge) MT 3XP
Fall: Lab Work (Craft 2 Statuettes of Instant Refuge) MT 3XP
Winter: Lab Work (Craft 2 Statuettes of Instant Refuge) MT 3XP
Vis earned: Account 44 (4 of interests), Cr 21, Te 20.

1141
Spring: Lab Work (Craft 2 Statuettes of Instant Refuge) MT 3XP
Summer: Lab Work (Craft The Animated Stand), Adventure (6 CP, 12 XP, Notch to Close family ties flaw, 4 Corpus vis, Correspondence in Craft: Goldsmith, Supernatural lab upgrade with free upkeep: Flawless Equipment)
Fall: Lab Work (Craft 2 Statuettes of Instant Refuge) MT 3XP
Winter: Lab Work (Craft The Garbage Collector) MT 3XP
Vis earned: Account 32 (12 of interests), Cr 11, Pe 1, Co 4, Te 11.
Vis used: Te 6.

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