Callisthenes ex Jerbiton

Callisthenes was born as William of Harcourt, the first-born son of the count of Harcourt in Normandy. When Eumelia visited the Harcourt castle in late 1118 as a traveling minstrel she saw the boy who had an unearthly presence already at the age of four and suspected that he may have the gift. She found or created reasons to stay longer at the castle so she could investigate the matter further. When she was completely certain that the young boy had the Gift and that it also must be gentle she had no choice but to try to abduct the heir of the county and take him as far away as possible. When the parents were away on noblility business she acted using her magic to cover her tracks.

Eumelia got in contact with Taurus and Evandrus of Praesidium Orae via her hermetic friends in the Normandy Tribunal and set course for Calabria by ship after getting young William out of the castle. She renamed him Callisthenes which means strong and beautiful in Greek, Cal for short. He hasn't got used to his new life yet and doesn't understand much of why the lady took him from his family. It's the end of 1119 when they arrive at Locri and the Roman covenant.

Characteristics: Int +1, Per +1, Pre +5, Com +1, Str 0, Sta +1, Dex 0, Qik 0
Age: 5(5)
Warping Score:0
Confidence Score: 1(3)

Virtues and Flaws: The Gift; Apprentice (eventually Hermetic Magus); Puissant IntrigueA (free from House), Gentle Gift (+3), Great Presence*2 (+2), Improved Characteristics (+1), Apt Student (+1), Affinity with IntellegoA (+1), Deft MentemA (+1), Puissant MentemA (+1); Restriction (TBD) (+3), AmbitiousD (major, +3), Careless SorcererA (+1), Overconfident (minor, +1), Faerie FriendA, F (+1), Weakness: beautiful girlsA (+1)

A will be developed during Apprenticeship.
Dduring most of the apprenticeship Cal will be focused on being the best in everything he tries. Later this will change to Driven to help meddle and intrigue between the mundane, magic and faerie realms.
F he will find a faerie friend during apprenticeship most likely through some adventure.

Personality Traits: Ambitious +6, Overconfident +3, Curious +3

Combat: Dodging Init 0, attack n/a, defence , damage n/a
Soak: 0
Fatigue Levels OK,-1.-3,-5,Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), dead (21+)

Abilities: Charm(adults) 2, Folk Ken(nobility) 2, Guile(lying to adults) 2, Native Language: French(Norman) 5

Arts: Cr 0 In 0 Mu 0 Pe 0 Re 0 An 0 Aq 0 Au 0 Co 0 He 0 Ig 0 Im 0 Me 0 Te 0 Vi 0

Twilight Scars:


Spells Known


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