Ibis

Ibis, a Curious Owl

Familiar of Aurthor Ex Miscellanea

Current Year: 1133

Magic Owl
Name: Ibis
Size: -4
Essential Trait: Owl +3
Traits: Curios +4, Collaborative +2, Compassionate +1, Loyal to Aurthor (from Bond) +3
Season: Summer
Might: 10 (Mentem)
Confidence: 2 (23)

Characteristics: Int +4, Per +2, Pre +1, Com +5, Str ‑6, Sta +1, Dex +1, Qik +5

Virtues: Magic Animal (free), Improved Characteristics x2, Unaffected by the GiftQ, Gift of Tongues (HoH: True Lineages p.105)Q, Keen EyesQ, True Friend (Aurthor)F, Puissant on MTQ, Improved Characteristics x2Q, Great Communication x2Q, Good TeacherQ, Independent StudyQ, Book LearnerQ.
Flaws: Magical friend, Nocturnal, Slow Power x3I

Magical Qualities: Vis Mastery, Gift of Speech, Minor Virtue x11 (Unaffected by the Gift, Gift of Tongues, Keen Eyes, Puissant on MTT, Improved Characteristics x2T, Great Communication x2T, Good TeacherT, Independent StudyT, Book LearnerT), Greater Power x2 (Control Prey), Personal Power x3 (Sight Beyond Sight, Human ShapeT), Ritual Power (Grant the Unseen Wings)T, Ritual Power (Grant Improved Characteristics, Grant Puissant on Magic TheoryT, Grant Affinity on MTT), Lesser Power x2 (Leap to Homecoming), Improved Powers, Improved Confidence,
Magical Inferiorities: Acclimation Prone, Susceptible to Deprivation, Reduced Might x4, Minor Flaw (Slow Power for Grant Improved Characteristics), Minor Flaw (Slow Power for Grant Puissant on Magic Theory)T, Minor Flaw (Slow Power for Grant tha Unseen Wings)T, Minor Flaw (Slow Power for Grant Affinity on MT)T
Q: from Magical Qualities, I: from Magical Inferiorities, T: from Transformation, F: from Familiar Bond

Animal Qualities: Accomplished Flyer, Ambush Predator, Extra Natural Weapons( talons), Keen Eyesight, Sharp Ears

Attacks: Talons (Init +5 Attack +5 Defense +12 Damage -4)

Abilities: Area Lore (woods) 3, Artes Liberales 3(5), Athletics (flight) 5, Awareness (prey) 6, Bargain (Magi) 1(9), Brawl (dodging) 2, Concentration (powers) 1, Dead Language: Hyperborean 3(4), Dead Language: Latin (hermetic usage) 5, Etiquette 0(3), Folk Ken (peasants) 5, Hunt (rodents) 3, Intrigue (Nobles) 1, Living Language: Italian 5, Magic Lore (Magical beasts) 2(7), Magic Theory (assist) 7+2(28), Penetration (Mentem) 1(5), Survival (woods) 3, Teaching (one on one) 3(6).

Story: Ibis has always been fascinated by human beings and observed them hiding among the branches of the trees, thanks to the fact that her senses can work remotely. Not long ago he began to understand the sense of the sounds these strange creatures emitted and this has even increased his curiosity, with the desire to actually live among them.

Powers

Control Prey (formerly Immobilize Prey)
1 point, Init +4, Mentem or Animal
R: Sight D: Conc T: Ind
Ibis completely controls the target's mind and emotions as long he can see it and concentrate.
ReMe(An) 50 (base 25, +3 Sight, +1 Conc, +1 An)
Greater Power x2 (50 levels, -4 Might Cost, +4 Init, 10XP Penetration), Improved Powers (5XP Concentration)

Sight Beyond Sight
0 point, Init +6, appropriate. Form
R: Per D: Conc T: Vision
As described in RoP: Magic p.39.
InIm 30 (base 5, +1 Conc, +4 Vision)
Personal Power x2 (30 Levels, –2 Might Cost, +2 Init), Improved Powers (-1 Might Cost).

Leap of Homecoming
0 Point: Init +0, Animal
R: Per D: Mom T: Ind
Animal version of the Hermetic spell (ArM5 p.135).
Personal Power x2 (35 Levels, –3 Might Cost), Improved Powers (-1 Might Cost).

Grant Improved Characteristics
3 points, Init -12 +1 Round of Preparation, Mentem
R: Touch D: Mom T: Ind, Ritual
As Grant (Minor virtue) in RoP: Magic p.39. The target gains the virtue Improved Characteristics.
Ritual Power (No Hermetic Equivalent), Improved Powers (-2 Might Cost).

Grant Puissant on Magic Theory
5 points, Init -12 +1 Round of Preparation, Mentem
R: Touch D: Mom T: Ind, Ritual
As Grant (Minor virtue) in RoP: Magic p.39. The target gains the virtue Puissant on Magic Theory.
Ritual Power (No Hermetic Equivalent)

Human Shape
1 point, Init +3, Corpus
R: Pers, D: Sun, T: Ind
Ibis transform itself into the shape of a man in his thirties. Power described in RoP: Magic p. 39.
MuAn(Co) 20 (base 10, +2 Sun)
Personal Power (20 levels, -1 Might cost)

Grant the Unseen Wings
5 points, Init -12 +1 Round of Preparation, Mentem
R: Touch D: Mom T: Ind, Ritual
As Grant (Minor virtue) in RoP: Magic p.39. The target gains the Personal Power (Soar on Unseen Wings), as the spell in Aurthor’s grimoire. To activate the power until sunrise/sunset one fatigue level must be expended.
Ritual Power (No Hermetic Equivalent)

Grant Affinity on Magic Theory
5 points, Init -12 +1 Round of Preparation, Mentem
R: Touch D: Mom T: Ind, Ritual
As Grant (Minor virtue) in RoP: Magic p.39. The target gains the virtue Affinity on Magic Theory.
Ritual Power (No Hermetic Equivalent)

Advancement

Transformation

Bibliography

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